Add illagers to Conversion Table
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
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@ -24,7 +24,7 @@ mobs:register_mob("mobs_mc:evoker", {
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visual = "mesh",
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mesh = "mobs_mc_villager.b3d",
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textures = { {
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"mobs_mc_evoker_base.png",
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"mobs_mc_evoker.png",
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"blank.png", --no hat
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-- TODO: Attack glow
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} },
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@ -24,7 +24,7 @@ mobs:register_mob("mobs_mc:vindicator", {
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mesh = "mobs_mc_vindicator.b3d",
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textures = {
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{
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"mobs_mc_vindicator_base.png",
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"mobs_mc_vindicator.png",
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"blank.png", --no hat
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"default_tool_steelaxe.png",
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-- TODO: Glow when attacking (mobs_mc_vindicator.png)
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@ -753,6 +753,9 @@ Source path,Source file,Target path,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
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/assets/minecraft/textures/entity/villager,smith.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_villager_smith.png,,,,,,,
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/assets/minecraft/textures/entity/illager,vex.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_vex.png,,,,,,,
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/assets/minecraft/textures/entity/illager,vex_charging.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_vex_charging.png,,,,,,,
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/assets/minecraft/textures/entity/illager,vindicator.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_vindicator.png,,,,,,,
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/assets/minecraft/textures/entity/illager,evoker.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_evoker.png,,,,,,,
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/assets/minecraft/textures/entity/illager,illusionist.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_illusionist.png,,,,,,,
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/assets/minecraft/textures/entity,witch.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_witch.png,,,,,,,
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/assets/minecraft/textures/entity/wither,wither.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_wither.png,,,,,,,
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/assets/minecraft/textures/entity/skeleton,wither_skeleton.png,/mods/ENTITIES/mobs_mc/textures,mobs_mc_wither_skeleton.png,,,,,,,
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