161 lines
4.3 KiB
Lua
161 lines
4.3 KiB
Lua
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local S = minetest.get_translator("mcl_lanterns")
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local modpath = minetest.get_modpath("mcl_lanterns")
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mcl_lanterns = {}
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function mcl_lanterns.register_lantern(name, def)
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local itemstring_floor = "mcl_lanterns:"..name.."_floor"
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local itemstring_ceiling = "mcl_lanterns:"..name.."_ceiling"
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minetest.register_node(itemstring_floor, {
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description = def.description,
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drawtype = "mesh",
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mesh = "mcl_lanterns_lantern_floor.obj",
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inventory_image = def.texture_inv,
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wield_image = def.texture_inv,
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tiles = {{
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name = def.texture,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
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}},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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light_source = def.light_level,
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groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, -0.1875, 0.1875, -0.0625, 0.1875},
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{-0.125, -0.0625, -0.125, 0.125, 0.0625, 0.125},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.1875, 0.0625},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, -0.1875, 0.1875, -0.0625, 0.1875},
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{-0.125, -0.0625, -0.125, 0.125, 0.0625, 0.125},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.1875, 0.0625},
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},
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},
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--sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local under = pointed_thing.under
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local node = minetest.get_node(under)
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local def = minetest.registered_nodes[node.name]
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if def and def.on_rightclick and
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not (placer and placer:is_player() and
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placer:get_player_control().sneak) then
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return def.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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end
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local above = pointed_thing.above
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local wdir = minetest.dir_to_wallmounted(vector.subtract(under, above))
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local fakestack = itemstack
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if wdir == 0 then
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fakestack:set_name(itemstring_ceiling)
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elseif wdir == 1 then
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fakestack:set_name(itemstring_floor)
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end
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itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name(itemstring_floor)
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return itemstack
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end,
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--floodable = true,
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--on_flood = on_flood,
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on_rotate = false
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})
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minetest.register_node(itemstring_ceiling, {
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drawtype = "mesh",
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mesh = "mcl_lanterns_lantern_floor.obj",
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tiles = {{
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name = def.texture,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
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}},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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light_source = def.light_level,
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groups = {dig_immediate=3, not_in_creative_inventory=1},
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drop = itemstring_floor,
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selection_box = {
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type = "wallmounted",
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wall_top = {-1/8, -1/16, -5/16, 1/8, 1/2, 1/8},
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},
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--sounds = default.node_sound_wood_defaults(),
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--floodable = true,
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--on_flood = on_flood,
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on_rotate = false
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})
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end
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minetest.register_node("mcl_lanterns:chain", {
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description = S("Chain"),
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_doc_items_longdesc = S("Chains are metallic decoration blocks."),
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inventory_image = "mcl_lanterns_chain_inv.png",
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tiles = {"mcl_lanterns_chain.png"},
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drawtype = "mesh",
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = "clip",
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mesh = "mcl_lanterns_chain.obj",
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is_ground_content = false,
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sunlight_propagates = true,
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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}
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},
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groups = {pickaxey = 1, deco_block = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local param2 = 0
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local placer_pos = placer:get_pos()
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if placer_pos then
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local dir = {
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x = p1.x - placer_pos.x,
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y = p1.y - placer_pos.y,
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z = p1.z - placer_pos.z
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}
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param2 = minetest.dir_to_facedir(dir)
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end
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if p0.y - 1 == p1.y then
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param2 = 20
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elseif p0.x - 1 == p1.x then
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param2 = 16
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elseif p0.x + 1 == p1.x then
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param2 = 12
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elseif p0.z - 1 == p1.z then
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param2 = 8
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elseif p0.z + 1 == p1.z then
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param2 = 4
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end,
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_mcl_blast_resistance = 6,
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_mcl_hardness = 5,
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})
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dofile(modpath.."/register.lua")
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