Add wood stripping function to axe
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@ -33,6 +33,36 @@ minetest.register_tool("mcl_copper_stuff:pick", {
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pickaxey = { speed = 5, level = 3, uses = 192 }
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},
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})
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-- Axe stripping wood logic
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local function make_stripped_trunk(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then return end
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local node = minetest.get_node(pointed_thing.under)
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local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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if not placer:get_player_control().sneak and noddef.on_rightclick then
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return minetest.item_place(itemstack, placer, pointed_thing)
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end
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
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return itemstack
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end
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if noddef._mcl_stripped_variant == nil then
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return itemstack
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else
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minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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-- Add wear (as if digging a axey node)
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local toolname = itemstack:get_name()
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local wear = mcl_autogroup.get_wear(toolname, "axey")
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itemstack:add_wear(wear)
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end
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end
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return itemstack
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end
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-- Copper Axe
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minetest.register_tool("mcl_copper_stuff:axe", {
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description = S("Copper Axe"),
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