forked from VoxeLibre/VoxeLibre
115 lines
2.6 KiB
Lua
115 lines
2.6 KiB
Lua
--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local S = minetest.get_translator("mobs_mc")
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--###################
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--################### PARROT
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--###################
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mobs:register_mob("mobs_mc:parrot", {
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type = "npc",
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spawn_class = "passive",
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pathfinding = 1,
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hp_min = 6,
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hp_max = 6,
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xp_min = 1,
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xp_max = 3,
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tilt_fly = true,
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collisionbox = {-0.25, 0, -0.25, 0.25, 0.9, 0.25},
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eye_height = 0.45,
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visual = "mesh",
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mesh = "mobs_mc_parrot.b3d",
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textures = {{"mobs_mc_parrot_blue.png"},{"mobs_mc_parrot_green.png"},{"mobs_mc_parrot_grey.png"},{"mobs_mc_parrot_red_blue.png"},{"mobs_mc_parrot_yellow_blue.png"}},
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visual_size = {x=3, y=3},
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rotate = 270,
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walk_velocity = 3,
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run_velocity = 5,
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sounds = {
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random = "mobs_mc_parrot_random",
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damage = {name="mobs_mc_parrot_hurt", gain=0.3},
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death = {name="mobs_mc_parrot_death", gain=0.6},
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eat = "mobs_mc_animal_eat_generic",
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distance = 16,
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},
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drops = {
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{name = mobs_mc.items.feather,
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chance = 1,
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min = 1,
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max = 2,
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looting = "common",},
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},
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animation = {
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stand_speed = 50,
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walk_speed = 50,
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fly_speed = 50,
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stand_start = 30,
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stand_end = 45,
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fly_start = 30,
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fly_end = 45,
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walk_start = 30,
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walk_end = 45,
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-- TODO: actual walk animation
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--walk_start = 0,
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--walk_end = 20,
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-- TODO: more unused animations between 45 and 130
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},
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fall_damage = 0,
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fall_speed = -2.25,
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attack_type = "dogfight",
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floats = 1,
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physical = true,
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fly = true,
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makes_footstep_sound = false,
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fear_height = 0,
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view_range = 16,
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follow = mobs_mc.follow.parrot,
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on_rightclick = function(self, clicker)
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if self._doomed then return end
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local item = clicker:get_wielded_item()
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-- Kill parrot if fed with cookie
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if item:get_name() == mobs_mc.items.cookie then
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minetest.sound_play("mobs_mc_animal_eat_generic", {object = self.object, max_hear_distance=16}, true)
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self.health = 0
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-- Doomed to die
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self._doomed = true
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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return
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end
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-- Feed to tame, but not breed
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if mobs:feed_tame(self, clicker, 1, false, true) then return end
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end,
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})
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-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
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mobs:spawn_specific(
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"mobs_mc:parrot",
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"overworld",
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"ground",
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{
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"Jungle",
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"JungleEdgeM",
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"JungleM",
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"JungleEdge",
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},
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0,
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minetest.LIGHT_MAX+1,
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7,
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30000,
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1,
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mobs_mc.spawn_height.water+7,
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mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
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