Commit Graph

  • ab6abc3876 Delete old glowing item frame texture SmokeyDope 2023-02-25 19:51:54 +0000
  • 1855fa2b64 Delete old item frame texture SmokeyDope 2023-02-25 19:50:00 +0000
  • b4422402c9 Merge pull request 'Seagrass Param2 Fix' (#3465) from seagrass_param2_fix into master ancientmarinerdev 2023-03-04 15:50:49 +0000
  • dbbac7962d Fix the seagrass param2 and more FossFanatic 2023-02-19 08:21:39 +0000
  • 3ba77e408c Merge pull request 'Map Colour Fixes' (#3493) from map_fixes into master ancientmarinerdev 2023-03-04 13:55:46 +0000
  • c0f52ad344 Fix maps to display coloured foliage and water FossFanatic 2023-02-26 17:26:33 +0000
  • 8a408a5c7f Remove old .json file FossFanatic 2023-02-26 17:26:15 +0000
  • 5478c8f44f Merge pull request 'Fix spawn egg crashes in different dimensions' (#3504) from fix_spawn_eggs into master ancientmarinerdev 2023-03-04 02:19:26 +0000
  • a25cced40e Remove comment now resolved ancientmarinerdev 2023-03-04 02:18:36 +0000
  • 86a85bb487 Fix spawn egg crashes in different dimensions ancientmarinerdev 2023-03-04 01:38:51 +0000
  • 8c4f2fdd7b TP to dark spots only on the overworld anarquimico 2023-03-03 21:55:56 -0300
  • 48fa2608ed Merge pull request 'spawn-egg-crash-fix' (#3492) from GuyLiner/MineClone2:spawn-egg-crash-fix into master ancientmarinerdev 2023-03-04 00:34:45 +0000
  • cfaa6aa8c2 Merge pull request 'Disable beehive/nest drops in creative' (#3450) from beehive_drops_creative into master PrairieWind 2023-03-03 23:11:42 +0000
  • 2f10a8767b Beehives only go into inventory in creative when no beehive exists in the inventory PrairieWind 2023-02-22 20:09:35 -0700
  • c71aec6f9d Add beehives and bee nests to inventory in creative PrairieWind 2023-02-22 10:49:44 -0700
  • 493839cf11 Disable beehive/nest drops in creative PrairieWind 2023-02-13 19:54:27 -0700
  • 4c7c1fe176 Merge pull request 'Make hoppers push items to minecarts' (#3490) from anarquimico/MineClone2:hoppers_to_minecarts into master 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 2023-03-03 22:35:29 +0000
  • c37aad26c3 Make hoppers push items to minecarts anarquimico 2023-02-25 20:30:26 -0300
  • a3ab67cb55 Better fix for enderman behavior anarquimico 2023-03-03 10:03:26 -0300
  • 7cbeae00cc Fix enderman behaviour for other dimesions anarquimico 2023-03-02 10:22:08 -0300
  • 16a4448c5f Performance improvement 2 anarquimico 2023-03-02 09:57:33 -0300
  • 5093f31f28 Performance improvement anarquimico 2023-03-02 09:20:00 -0300
  • 8825fb9860 Removes unnecessary commentary anarquimico 2023-03-02 08:32:52 -0300
  • d0022db2a5 Make enderman hostile towards endermites anarquimico 2023-03-02 08:28:06 -0300
  • 0a93d67814 Merge pull request 'Water logging mangrove roots with water bucket' (#3499) from anarquimico/MineClone2:water_logged_mangrove_roots into master PrairieWind 2023-03-02 02:44:52 +0000
  • 6bdc0f032f Fixed for river_water_logged_roots anarquimico 2023-03-01 21:10:57 -0300
  • 0aa3c52263 Make it work with river water anarquimico 2023-03-01 20:52:02 -0300
  • f4c26fb578 Change the mangrove roots to a water logged roots after using a bucket with water on it anarquimico 2023-03-01 08:28:56 -0300
  • 85457cd3bf Merge pull request 'Create the Jockey api and use it on Skel/Spid' (#3494) from jockey_api into master PrairieWind 2023-02-28 18:46:31 +0000
  • dc9407701e fix crash skeleton jockey code epCode 2023-02-26 18:16:02 -0800
  • e48dabc8be Create the Jockey api and use it on Skel/Spid epCode 2023-02-26 16:49:21 -0800
  • 51c374b31f Merge pull request 'Vine Colouring Improvements' (#3480) from vine_rotation_calculation into master PrairieWind 2023-02-28 03:10:57 +0000
  • a457853938 Improve code relating to vines FossFanatic 2023-02-24 12:22:08 +0000
  • 4659d1a0f1 Add function for colorwallmounted node rotation FossFanatic 2023-02-24 12:17:24 +0000
  • 9972b055c5 Merge pull request 'Warped Wart Fix' (#3467) from warped_wart_fix into master PrairieWind 2023-02-27 17:59:16 +0000
  • fedae4fdd0 Fixed warped wart using stripped stem side texture FossFanatic 2023-02-20 08:10:00 +0000
  • 64d6fdaec5 Merge pull request 'Add missing sounds for placing and digging villager profession blocks' (#3482) from fix_profession_node_sounds into master texture_conversion_wool FossFanatic 2023-02-26 17:48:00 +0000
  • cafc16c41c Fix #3484 GuyLiner 2023-02-26 11:22:21 -0500
  • 14039290a9 Added mobs that were missing from non_spawn_specific() GuyLiner 2023-02-26 11:04:55 -0500
  • f174b733ce Add sounds to cartography table SmokeyDope 2023-02-25 11:46:33 +0000
  • b4f747bd84 Add dependencies for cartography table SmokeyDope 2023-02-25 11:44:56 +0000
  • 0351556a2e Add sounds to loom SmokeyDope 2023-02-25 11:40:45 +0000
  • 66e979db0f Brighten the warped signs dehardcoded_signs FossFanatic 2023-02-25 11:40:01 +0000
  • 182f9b5dc2 Add dependencies for loom SmokeyDope 2023-02-25 11:39:38 +0000
  • bd4eb01a46 Add sounds to fletching table SmokeyDope 2023-02-25 11:31:14 +0000
  • 5c25901433 Add dependencies for fletching table SmokeyDope 2023-02-25 11:29:55 +0000
  • 2d6e1c61a2 Add placement sound to lectern SmokeyDope 2023-02-25 10:59:05 +0000
  • d83c6fe906 Merge pull request 'Dry Biome Rain Fixes' (#3472) from dry_biome_rain_fixes into master FossFanatic 2023-02-25 08:27:38 +0000
  • e7c6043f06 Merge pull request 'Mintest Fix' (#3477) from api_typo_fix into master FossFanatic 2023-02-22 14:19:24 +0000
  • 65b1fd163b Fix fatal typo FossFanatic 2023-02-22 13:05:18 +0000
  • eff0a546e5 Merge pull request 'Add Biome Coloured Water' (#3461) from biome_colored_water into master FossFanatic 2023-02-22 07:20:35 +0000
  • 61ee14b1a6 Fix rain issues in dry biomes FossFanatic 2023-02-21 10:12:29 +0000
  • 4e7c83b553 Change bamboo sign code FossFanatic 2023-02-20 12:00:21 +0000
  • 0ece7e12c8 Make signs more customisable FossFanatic 2023-02-20 11:59:46 +0000
  • caea608386 Batch 6 of new signs FossFanatic 2023-02-20 11:56:09 +0000
  • ea851f2509 Batch 5 of new signs FossFanatic 2023-02-20 11:55:54 +0000
  • 248c099b0a Batch 4 of new signs FossFanatic 2023-02-20 11:55:35 +0000
  • 07fe729874 Batch 3 of new signs FossFanatic 2023-02-20 11:55:16 +0000
  • cdba9d0ff8 Batch 2 of new signs FossFanatic 2023-02-20 11:54:56 +0000
  • 8b5ba423c5 Batch 1 of new signs FossFanatic 2023-02-20 11:54:40 +0000
  • 0a197de403 Delete 'textures/mcl_bamboo_bamboo_sign_wield.png' FossFanatic 2023-02-20 11:53:41 +0000
  • 82f556b1bb Delete 'textures/mcl_bamboo_bamboo_sign.png' FossFanatic 2023-02-20 11:53:34 +0000
  • f737ff1848 Delete 'textures/mcl_signs_sign_greyscale.png' FossFanatic 2023-02-20 11:52:56 +0000
  • 787b304a65 Delete 'textures/mcl_signs_sign_dark.png' FossFanatic 2023-02-20 11:52:48 +0000
  • 994585988a Delete 'textures/mcl_signs_sign.png' FossFanatic 2023-02-20 11:52:39 +0000
  • 4687282aac Delete 'textures/mcl_signs_default_sign_greyscale.png' FossFanatic 2023-02-20 11:52:16 +0000
  • 5b4d3da356 Delete 'textures/mcl_signs_default_sign_dark.png' FossFanatic 2023-02-20 11:52:08 +0000
  • 80211ffa30 Delete 'textures/mcl_signs_default_sign.png' FossFanatic 2023-02-20 11:52:00 +0000
  • 968f6ae963 Add the original palette back as an _alt version FossFanatic 2023-02-20 07:22:55 +0000
  • 2e2bbf0b17 Make the water palette more diluted FossFanatic 2023-02-20 07:22:24 +0000
  • 8060b02cbd Add extra check to guarantee no nil values FossFanatic 2023-02-19 07:49:09 +0000
  • 693d40b6c4 Fix villages generating with incorrect water FossFanatic 2023-02-18 13:51:31 +0000
  • ecfbb1ae07 Fix waterlogged mangrove roots textures FossFanatic 2023-02-18 08:54:57 +0000
  • 14e630a1e2 Fix cauldron water textures FossFanatic 2023-02-18 08:53:36 +0000
  • 62afbb4509 Remove reference to removed texture FossFanatic 2023-02-18 08:42:21 +0000
  • f02764bc08 Remove now unused river water source texture FossFanatic 2023-02-18 08:32:00 +0000
  • aa1a928898 Remove now unused flowing river water texture FossFanatic 2023-02-18 08:31:36 +0000
  • 45952a6fd6 Add greyscale water textures & water palette FossFanatic 2023-02-18 08:30:44 +0000
  • 33bbeb1a4d Improve river water FossFanatic 2023-02-18 08:27:22 +0000
  • d3253ecf4f Change small part of buckets code FossFanatic 2023-02-18 08:25:47 +0000
  • 0abda8ff20 Add new function for water nodes FossFanatic 2023-02-18 08:25:08 +0000
  • 9bb3d8311b Append stuff to the new function FossFanatic 2023-02-18 08:24:12 +0000
  • 686bb38546 Add lbm and register_on_generated for water FossFanatic 2023-02-18 08:23:40 +0000
  • c4f6944a03 Add water palette indexes and waterfog to the code FossFanatic 2023-02-18 08:22:56 +0000
  • c1647a5cce Improve underwater sky colour code FossFanatic 2023-02-18 08:22:04 +0000
  • 624c853cb3 Improve water FossFanatic 2023-02-18 08:21:24 +0000
  • e8641c3c20 Merge pull request 'Fix custom spawners spawning mobs regardless of light level' (#3421) from GuyLiner/MineClone2:fix-spawner into master ancientmarinerdev 2023-02-17 22:43:59 +0000
  • b64a447b12 Did what I should have done to begin with: changed _mcl_copper_waxed_variant to _mcl_waxed_variant so that it intuitively applies to more than just copper. mcl_oxidization Michieal 2023-02-15 14:55:41 -0500
  • 754db18c42 Added scraped variant for waxed slabs / stairs. Michieal 2023-02-15 14:47:24 -0500
  • b311838041 Cleaned up the API.md documentation. Michieal 2023-02-15 14:03:09 -0500
  • 82059c6073 Made the scraped variants of the stairs & slabs. Cleaned up commented out code. Michieal 2023-02-15 13:59:39 -0500
  • 7012175b35 Rebased; Changed the way that the abm handles being called. Still have to make the scraped variants of the stairs & slabs. Michieal 2023-02-15 13:41:43 -0500
  • c3cf92baa6 Created mcl_oxidization API, and converted mcl_copper to use it. Documented API. Michieal 2023-02-15 02:09:21 -0500
  • f39cec2442 Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua GuyLiner 2023-02-16 18:57:46 -0500
  • e99a46b52d Removed comment GuyLiner 2023-02-16 16:47:02 -0500
  • cd1c8bd92e Refactored logic for getting light levels for mobs GuyLiner 2023-02-16 16:46:41 -0500
  • 3830171347 Adjusted mob_light_lvl for changed return value GuyLiner 2023-02-16 16:39:59 -0500
  • 48b16a23b6 If player in creative mode, don't drop experience from destroyed spawners GuyLiner 2023-02-06 09:19:56 -0500
  • 0a9be4b79c Added light level parameters to the mobs_mcl.setup_spawner() function, fixing #221 There is now a call to mcl_mobs:mob_light_lvl that returns a table for the name of the mob that you pass to it that contains the light levels for that mob. GuyLiner 2023-02-09 21:51:48 -0500
  • 540319d948 Added non_spawn_dictionary and function for getting mob light levels The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them. A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment. GuyLiner 2023-02-09 21:47:05 -0500