FreeBlock/mods/ITEMS/itemframes/init.lua

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local tmp = {}
minetest.register_entity("itemframes:item",{
hp_max = 1,
visual="wielditem",
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visual_size={x=0.3,y=0.3},
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collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures={self.texture}})
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local facedir = {}
facedir[0] = {x=0,y=0,z=1}
facedir[1] = {x=1,y=0,z=0}
facedir[2] = {x=0,y=0,z=-1}
facedir[3] = {x=-1,y=0,z=0}
local remove_item = function(pos, node)
local objs = nil
if node.name == "itemframes:frame" then
objs = minetest.get_objects_inside_radius(pos, .5)
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end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then
obj:remove()
end
end
end
end
local update_item = function(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
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if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
local posad = facedir[node.param2]
pos.x = pos.x + posad.x*6.5/16
pos.y = pos.y + posad.y*6.5/16
pos.z = pos.z + posad.z*6.5/16
end
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos,"itemframes:item")
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if node.name == "itemframes:frame" then
local yaw = math.pi*2 - node.param2 * math.pi/2
e:setyaw(yaw)
end
end
end
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local drop_item = function(pos, node, meta)
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if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" and not minetest.settings:get_bool("creative_mode") then
local item = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
minetest.add_item(pos, item)
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end
meta:set_string("item","")
meta:set_string("itemdata","")
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end
remove_item(pos, node)
end
minetest.register_node("itemframes:frame",{
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description = "Item Frame",
_doc_items_longdesc = "Item frames are decorative blocks in which items can be placed.",
_doc_items_usagehelp = "Hold any item in your hand and right-click the item frame to place the item into the frame. Rightclick the item frame again to retrieve the item.",
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drawtype = "mesh",
is_ground_content = false,
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mesh = "itemframes_itemframe1facedir.obj",
selection_box = { type = "fixed", fixed = {-6/16, -6/16, 7/16, 6/16, 6/16, 0.5} },
collision_box = { type = "fixed", fixed = {-6/16, -6/16, 7/16, 6/16, 6/16, 0.5} },
tiles = {"itemframe_background.png", "itemframe_background.png", "itemframe_background.png", "itemframe_background.png", "default_wood.png", "itemframe_background.png"},
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inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = { dig_immediate=3,deco_block=1,dig_by_piston=1},
sounds = mcl_sounds.node_sound_defaults(),
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after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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drop_item(pos, node, meta)
-- item holds the itemstring
meta:set_string("item", itemstack:get_name())
local put_itemstack = ItemStack(itemstack)
put_itemstack:set_count(1)
local itemdata = minetest.serialize(put_itemstack:to_table())
-- itemdata holds the serialized itemstack in table form
meta:set_string("itemdata", itemdata)
update_item(pos,node)
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
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end
return itemstack
end,
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on_destruct = function(pos)
local meta = minetest.get_meta(pos)
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local node = minetest.get_node(pos)
drop_item(pos, node, meta)
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end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
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return player:get_player_name() == meta:get_string("owner")
end,
})
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minetest.register_craft({
output = 'itemframes:frame',
recipe = {
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{'mcl_core:stick', 'mcl_core:stick', 'mcl_core:stick'},
{'mcl_core:stick', 'mcl_mobitems:leather', 'mcl_core:stick'},
{'mcl_core:stick', 'mcl_core:stick', 'mcl_core:stick'},
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}
})