Mineclonia/mods/ENTITIES
Wuzzy 73dcf1e697 Randomly mutate foal fur/mark with 1/9 chance each 2018-05-31 14:05:45 +02:00
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drippingwater Convert all sounds (except music) to mono 2017-11-13 01:24:24 +01:00
mcl_boats Place boats in the placer direction 2018-05-09 18:43:07 +02:00
mcl_falling_nodes Damage anvil after falling 2018-02-05 19:58:31 +01:00
mcl_item_entity Rename “subgame” to “game” (partial fix) 2018-03-25 22:20:32 +02:00
mcl_minecarts Hide a couple of very incomplete items in Creative 2018-05-08 01:40:31 +02:00
mcl_void_damage Regularily damage and delete entities in void 2018-05-25 13:45:41 +02:00
mobs Fix breeding giving weird childs 2018-05-31 04:38:37 +02:00
mobs_mc Randomly mutate foal fur/mark with 1/9 chance each 2018-05-31 14:05:45 +02:00
mobs_mc_gameconfig Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
modpack.txt Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00