forked from Mineclonia/Mineclonia
Fix #959
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@ -274,7 +274,7 @@ function minetest.handle_node_drops(pos, drops, digger)
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-- by hand. Creative Mode is intentionally ignored in this case.
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local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
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if (digger ~= nil or (digger:is_player() and minetest.is_creative_enabled(digger:get_player_name())) or doTileDrops == false then
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if (digger ~= nil or (digger:is_player() and minetest.is_creative_enabled(digger:get_player_name()))) or doTileDrops == false then
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return
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end
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@ -121,6 +121,8 @@ local fish = function(itemstack, player, pointed_thing)
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local inv = player:get_inventory()
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if inv:room_for_item("main", item) then
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inv:add_item("main", item)
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else
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minetest.add_item(pos, item)
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end
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if mcl_experience.throw_experience then
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mcl_experience.throw_experience(pos, math.random(1,6))
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