forked from Mineclonia/Mineclonia
Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
0dd059d60d
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@ -25,6 +25,7 @@ mcl_vars.inventory_header = ""
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local minecraft_height_limit = 256
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local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
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local singlenode = mg_name == "singlenode"
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-- Calculate mapgen_edge_min/mapgen_edge_max
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mcl_vars.chunksize = math.max(1, tonumber(minetest.get_mapgen_setting("chunksize")) or 5)
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@ -45,7 +46,7 @@ local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / chunk_size_in_
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * chunk_size_in_nodes
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if not superflat then
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if not superflat and not singlenode then
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-- Normal mode
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--[[ Realm stacking (h is for height)
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- Overworld (h>=256)
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@ -66,6 +67,14 @@ if not superflat then
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mcl_vars.mg_lava = true
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mcl_vars.mg_bedrock_is_rough = true
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elseif singlenode then
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mcl_vars.mg_overworld_min = -66
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mcl_vars.mg_overworld_max_official = mcl_vars.mg_overworld_min + minecraft_height_limit
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mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min
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mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_bedrock_overworld_min
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mcl_vars.mg_lava = false
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mcl_vars.mg_lava_overworld_max = mcl_vars.mg_overworld_min
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mcl_vars.mg_bedrock_is_rough = false
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else
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-- Classic superflat
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local ground = minetest.get_mapgen_setting("mgflat_ground_level")
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@ -128,3 +137,4 @@ minetest.craftitemdef_default.stack_max = 64
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-- Set random seed for all other mods (Remember to make sure no other mod calls this function)
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math.randomseed(os.time())
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@ -395,4 +395,13 @@ function mcl_util.generate_on_place_plant_function(condition)
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end
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end
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-- adjust the y level of an object to the center of its collisionbox
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-- used to get the origin position of entity explosions
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function mcl_util.get_object_center(obj)
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local collisionbox = obj:get_properties().collisionbox
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local pos = obj:get_pos()
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local ymin = collisionbox[2]
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local ymax = collisionbox[5]
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pos.y = pos.y + (ymax - ymin) / 2.0
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return pos
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end
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@ -2258,7 +2258,6 @@ local dogswitch = function(self, dtime)
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return self.dogshoot_switch
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end
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-- execute current state (stand, walk, run, attacks)
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-- returns true if mob has died
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local do_states = function(self, dtime)
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@ -2550,7 +2549,7 @@ local do_states = function(self, dtime)
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if mod_explosions then
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if mobs_griefing and not minetest.is_protected(pos, "") then
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mcl_explosions.explode(self.object:get_pos(), self.explosion_strength, { drop_chance = 1.0 }, self.object)
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mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { drop_chance = 1.0 }, self.object)
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else
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minetest.sound_play(self.sounds.explode, {
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pos = pos,
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@ -71,7 +71,7 @@ mobs:register_mob("mobs_mc:creeper", {
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if self._forced_explosion_countdown_timer ~= nil then
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self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
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if self._forced_explosion_countdown_timer <= 0 then
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mobs:boom(self, self.object:get_pos(), self.explosion_strength)
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mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
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self.object:remove()
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end
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end
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@ -448,3 +448,34 @@ minetest.register_node("mcl_flowers:waterlily", {
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-- Legacy support
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minetest.register_alias("mcl_core:tallgrass", "mcl_flowers:tallgrass")
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-- mcimport support: re-adds missing double_plant tops in mcimported worlds.
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local mod_mcimport = minetest.get_modpath("mcimport") ~= nil
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local fix_doubleplants = minetest.settings:get_bool("fix_doubleplants", true)
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if mod_mcimport and mg_name == "singlenode" and fix_doubleplants == true then
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local flowernames = { "peony", "rose_bush", "lilac", "sunflower", "double_fern", "double_grass" }
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for c=1, 6 do
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local flowername = flowernames[c]
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end
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minetest.register_lbm({
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label = "Add double plant tops.",
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name = "mcl_flowers:double_plant_topper",
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run_at_every_load = true,
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nodenames = { "mcl_flowers:peony", "mcl_flowers:rose_bush", "mcl_flowers:lilac", "mcl_flowers:sunflower", "mcl_flowers:double_fern", "mcl_flowers:double_grass" },
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action = function(pos, node)
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for c=1, 6 do
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local flowername = flowernames[c]
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local bottom = pos
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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if node.name == "mcl_flowers:"..flowername then
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minetest.set_node(top, {name = "mcl_flowers:"..flowername.."_top"})
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end
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end
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end,
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})
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end
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@ -8,6 +8,7 @@ if mcl_vars.mg_dungeons == false then
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return
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end
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if mg_name ~= "singlenode" then
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-- Get loot for dungeon chests
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local get_loot = function()
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local loottable = {
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@ -396,3 +397,4 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end)
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end
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@ -15,7 +15,11 @@ end
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-- Probability for every newly generated mapchunk to get corridors
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local probability_railcaves_in_mapchunk = P(0.33333)
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setting = tonumber(minetest.settings:get("tsm_railcorridors_probability_railcaves_in_mapchunk"))
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if setting then
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-- Extra check to prevent mod griefing in singlenode, mcimported worlds.
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local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name == "singlenode" then
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probability_railcaves_in_mapchunk = P(0)
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elseif setting then
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probability_railcaves_in_mapchunk = P(setting)
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end
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@ -126,3 +126,7 @@ mcl_superflat_classic (Classic superflat map generation) bool false
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# WARNING: This setting has quite poor performance and can slow down your
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# game by a lot.
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mcl_node_particles (Block particles detail level) enum none high,medium,low,none
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# If enabled, will run an LBM to fix the top 1/2 of double plants in mcimported worlds; defaults to true.
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fix_doubleplants (Mcimport double plant fixes) bool true
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