Make a normal nodebox for Gravel Path instead of 2D texture

and update item texture for it
This commit is contained in:
Mikita Wiśniewski 2022-02-24 15:57:55 +07:00
parent 97e0bd9b52
commit b28f2e69eb
2 changed files with 19 additions and 2 deletions

View File

@ -31,8 +31,7 @@ minetest.register_craft({
minetest.register_node("mcl_decor:gravel_path", {
description = S("Gravel Path"),
tiles = {
"mcl_decor_gravel_path.png",
"blank.png" -- just to fix that ugly texturing for sides of the nodebox
"default_gravel.png",
},
wield_image = "mcl_decor_gravel_path.png",
inventory_image = "mcl_decor_gravel_path.png",
@ -43,6 +42,24 @@ minetest.register_node("mcl_decor:gravel_path", {
buildable_to = true,
walkable = true,
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.4375, -0.125, -0.4375, -0.125}, -- NodeBox1
{-0.125, -0.5, -0.0625, 0.0625, -0.4375, 0.125}, -- NodeBox2
{-0.3125, -0.5, 0.1875, -0.0625, -0.4375, 0.4375}, -- NodeBox3
{0.0625, -0.5, -0.375, 0.25, -0.4375, -0.1875}, -- NodeBox4
{0.125, -0.5, 0.125, 0.375, -0.4375, 0.375}, -- NodeBox5
{0.25, -0.5, -0.125, 0.375, -0.4375, 0}, -- NodeBox6
{-0.4375, -0.5, 0, -0.3125, -0.4375, 0.125}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},

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