forked from rudzik8/mcl_decor
Make gravel path use gravel texture with alpha mask
now texture pack makers don't need to make their own version of gravel path texture, now it's just mask that applies on default_gravel.png
This commit is contained in:
parent
d429d73ae0
commit
aa4a004087
|
@ -33,8 +33,10 @@ minetest.register_node("mcl_decor:gravel_path", {
|
|||
tiles = {
|
||||
"default_gravel.png",
|
||||
},
|
||||
wield_image = "mcl_decor_gravel_path.png",
|
||||
inventory_image = "mcl_decor_gravel_path.png",
|
||||
wield_image = "mcl_decor_gravel_path.png^default_gravel.png^" ..
|
||||
"mcl_decor_gravel_path.png^[makealpha:255,126,126",
|
||||
inventory_image = "mcl_decor_gravel_path.png^default_gravel.png^" ..
|
||||
"mcl_decor_gravel_path.png^[makealpha:255,126,126",
|
||||
groups = {handy=1, shovely=1, attached_node=1, dig_by_piston=1, deco_block=1, material_sand=1},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 412 B After Width: | Height: | Size: 208 B |
Loading…
Reference in New Issue