forked from rudzik8/mcl_decor
Prepare mod for publishing, part 1
this commit includes: delete rainbow block completely for several reasons, add more paths, etc
This commit is contained in:
parent
114f3a24fe
commit
1f87c1ddfd
54
api.lua
54
api.lua
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@ -52,6 +52,60 @@ end
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function mcl_decor.register_path(name, desc, material, tiles, sgroup, sounds)
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minetest.register_node(name, {
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description = desc,
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tiles = {tiles},
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wield_image = "mcl_decor_path_alpha.png^"..tiles.."^" ..
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"mcl_decor_path_alpha.png^[makealpha:255,126,126",
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inventory_image = "mcl_decor_path_alpha.png^"..tiles.."^" ..
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"mcl_decor_path_alpha.png^[makealpha:255,126,126",
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groups = {handy=1, [sgroup]=1, attached_node=1, dig_by_piston=1, deco_block=1},
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drawtype = "nodebox",
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paramtype = "light",
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sunlight_propagates = true,
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buildable_to = true,
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walkable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.4375, -0.125, -0.4375, -0.125},
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{-0.125, -0.5, -0.0625, 0.0625, -0.4375, 0.125},
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{-0.3125, -0.5, 0.1875, -0.0625, -0.4375, 0.4375},
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{0.0625, -0.5, -0.375, 0.25, -0.4375, -0.1875},
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{0.125, -0.5, 0.125, 0.375, -0.4375, 0.375},
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{0.25, -0.5, -0.125, 0.375, -0.4375, 0},
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{-0.4375, -0.5, 0, -0.3125, -0.4375, 0.125},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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}
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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}
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},
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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sounds = sounds
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})
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minetest.register_craft({
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output = name.." 16",
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recipe = {
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{material, "", material},
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{"", material, ""},
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{material, "", material}
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}
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})
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end
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function mcl_decor.register_chair_and_table(name, desc, name2, desc2, material, tiles)
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function mcl_decor.register_chair_and_table(name, desc, name2, desc2, material, tiles)
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-- chair part
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-- chair part
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minetest.register_node(name, {
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minetest.register_node(name, {
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@ -4,7 +4,13 @@ Coalquartz Tile=Уголекварцевая плитка
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Coalquartz Stair=Уголекварцевая ступенька
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Coalquartz Stair=Уголекварцевая ступенька
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Coalquartz Slab=Уголекварцевая плита
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Coalquartz Slab=Уголекварцевая плита
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Double Coalquartz Slab=Двойная уголекварцевая плита
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Double Coalquartz Slab=Двойная уголекварцевая плита
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Gravel Path=Дорожка из гравия
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Gravel Path=Гравийная дорожка
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Cobblestone Path=Булыжниковая дорожка
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Stone Path=Каменная дорожка
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Granite Path=Гранитовая дорожка
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Andesite Path=Андезитовая дорожка
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Diorite Path=Диоритовая дорожка
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Netherrack Path=Адская каменная дорожка
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Rainbow Block=Радужный блок
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Rainbow Block=Радужный блок
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Table Lamp=Настольная лампа
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Table Lamp=Настольная лампа
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Oak Chair=Дубовый стул
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Oak Chair=Дубовый стул
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@ -5,6 +5,12 @@ Coalquartz Stair=
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Coalquartz Slab=
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Coalquartz Slab=
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Double Coalquartz Slab=
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Double Coalquartz Slab=
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Gravel Path=
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Gravel Path=
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Cobblestone Path=
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Stone Path=
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Granite Path=
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Andesite Path=
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Diorite Path=
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Netherrack Path=
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Rainbow Block=
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Rainbow Block=
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Table Lamp=
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Table Lamp=
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Oak Chair=
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Oak Chair=
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131
register.lua
131
register.lua
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@ -28,80 +28,65 @@ minetest.register_craft({
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})
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})
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mcl_stairs.register_stair_and_slab_simple("coalquartz_tile", "mcl_decor:coalquartz_tile", S("Coalquartz Stair"), S("Coalquartz Slab"), S("Double Coalquartz Slab"))
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mcl_stairs.register_stair_and_slab_simple("coalquartz_tile", "mcl_decor:coalquartz_tile", S("Coalquartz Stair"), S("Coalquartz Slab"), S("Double Coalquartz Slab"))
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--- Gravel Path ---
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--- Paths ---
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minetest.register_node("mcl_decor:gravel_path", {
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mcl_decor.register_path(
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description = S("Gravel Path"),
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"mcl_decor:gravel_path",
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tiles = {
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S("Gravel Path"),
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"default_gravel.png",
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"mcl_core:gravel",
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},
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"default_gravel.png",
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wield_image = "mcl_decor_gravel_path.png^default_gravel.png^" ..
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"shovely",
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"mcl_decor_gravel_path.png^[makealpha:255,126,126",
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mcl_sounds.node_sound_dirt_defaults({footstep = {name="default_gravel_footstep", gain=0.45}})
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inventory_image = "mcl_decor_gravel_path.png^default_gravel.png^" ..
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)
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"mcl_decor_gravel_path.png^[makealpha:255,126,126",
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mcl_decor.register_path(
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groups = {handy=1, shovely=1, attached_node=1, dig_by_piston=1, deco_block=1, material_sand=1},
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"mcl_decor:cobble_path",
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drawtype = "nodebox",
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S("Cobblestone Path"),
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paramtype = "light",
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"mcl_core:cobble",
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sunlight_propagates = true,
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"default_cobble.png",
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buildable_to = true,
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"pickaxey",
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walkable = true,
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mcl_sounds.node_sound_stone_defaults()
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node_box = {
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)
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type = "fixed",
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mcl_decor.register_path(
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fixed = {
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"mcl_decor:stone_path",
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{-0.4375, -0.5, -0.4375, -0.125, -0.4375, -0.125},
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S("Stone Path"),
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{-0.125, -0.5, -0.0625, 0.0625, -0.4375, 0.125},
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"mcl_core:stone",
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{-0.3125, -0.5, 0.1875, -0.0625, -0.4375, 0.4375},
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"default_stone.png",
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{0.0625, -0.5, -0.375, 0.25, -0.4375, -0.1875},
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"pickaxey",
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{0.125, -0.5, 0.125, 0.375, -0.4375, 0.375},
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mcl_sounds.node_sound_stone_defaults()
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{0.25, -0.5, -0.125, 0.375, -0.4375, 0},
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)
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{-0.4375, -0.5, 0, -0.3125, -0.4375, 0.125},
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mcl_decor.register_path(
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}
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"mcl_decor:granite_path",
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},
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S("Granite Path"),
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selection_box = {
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"mcl_core:granite",
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type = "fixed",
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"mcl_core_granite.png",
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fixed = {
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"pickaxey",
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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mcl_sounds.node_sound_stone_defaults()
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}
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)
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},
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mcl_decor.register_path(
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collision_box = {
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"mcl_decor:andesite_path",
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type = "fixed",
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S("Andesite Path"),
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fixed = {
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"mcl_core:andesite",
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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"mcl_core_andesite.png",
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}
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"pickaxey",
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},
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mcl_sounds.node_sound_stone_defaults()
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_mcl_blast_resistance = 0.3,
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)
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_mcl_hardness = 0.3,
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mcl_decor.register_path(
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sounds = mcl_sounds.node_sound_dirt_defaults({
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"mcl_decor:diorite_path",
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footstep = {name="default_gravel_footstep", gain=0.45},
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S("Diorite Path"),
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}),
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"mcl_core:diorite",
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})
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"mcl_core_diorite.png",
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minetest.register_craft({
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"pickaxey",
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output = "mcl_decor:gravel_path 16",
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mcl_sounds.node_sound_stone_defaults()
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recipe = {
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)
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{"mcl_core:gravel", "", "mcl_core:gravel"},
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mcl_decor.register_path(
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{"", "mcl_core:gravel", ""},
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"mcl_decor:netherrack_path",
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{"mcl_core:gravel", "", "mcl_core:gravel"}
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S("Netherrack Path"),
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}
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"mcl_nether:netherrack",
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})
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"mcl_nether_netherrack.png",
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"pickaxey",
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mcl_sounds.node_sound_stone_defaults()
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)
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--- Rainbow Block ---
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minetest.register_node("mcl_decor:rainbow_block", {
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description = S("Rainbow Block"),
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tiles = {"mcl_decor_rainbow_block.png"},
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is_ground_content = false,
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light_source = minetest.LIGHT_MAX,
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groups = {handy=1, building_block=1, material_glass=1},
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sounds = mcl_sounds.node_sound_glass_defaults(),
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_mcl_blast_resistance = 0.9,
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_mcl_hardness = 0.9,
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})
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minetest.register_craft({
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output = "mcl_decor:rainbow_block",
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recipe = {
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{"mcl_dye:red", "mcl_dye:orange", "mcl_dye:yellow"},
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{"mcl_dye:green", "mcl_nether:glowstone", "mcl_dye:lightblue"},
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{"mcl_dye:blue", "mcl_dye:violet", "mcl_dye:pink"}
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}
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})
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--- Table Lamp ---
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--- Table Lamp ---
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minetest.register_node("mcl_decor:table_lamp", {
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minetest.register_node("mcl_decor:table_lamp", {
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Before Width: | Height: | Size: 208 B After Width: | Height: | Size: 208 B |
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