Mineclonia/mods/ITEMS/mcl_mobspawners
Lizzy Fleckenstein 6780031454 Fix #1181 2021-02-24 08:33:35 +01:00
..
locale Russian translation 2020-07-20 00:11:13 +00:00
textures
README.md
depends.txt
init.lua Fix #1181 2021-02-24 08:33:35 +01:00
mod.conf

README.md

This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License