Mineclonia/mods/ITEMS/mcl_enchanting
Lizzy Fleckenstein af8f1ea1bb
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 18:10:08 +01:00
..
locale mcl_enchanting: Add missing translation strings for enchantment table to template.txt and german, french, russian translations. 2021-04-24 09:06:56 +02:00
models Move mcl_enchanting to ITEMS 2020-12-14 14:11:59 +01:00
sounds Give credit for the enchanting sounds (Closes #921) 2021-01-05 17:27:38 +01:00
textures Move mcl_enchanting to ITEMS 2020-12-14 14:11:59 +01:00
enchantments.lua Do not include unnecessary tool_capabilities 2021-04-18 12:45:11 +02:00
engine.lua Various fixes to the enchanting and loot system 2021-12-07 18:10:08 +01:00
groupcaps.lua Duplicate groupcaps before applying unbreaking 2021-04-23 16:33:22 +02:00
init.lua Update the groupcaps of all enchanted tools 2021-04-16 22:34:48 +02:00
mod.conf Move mcl_enchanting to ITEMS 2020-12-14 14:11:59 +01:00
roman_numerals.lua Move mcl_enchanting to ITEMS 2020-12-14 14:11:59 +01:00