forked from Mineclonia/Mineclonia
Add spawner sounds
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@ -69,6 +69,7 @@ minetest.register_node("mobs:spawner", {
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S("> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10]"))
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end
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end,
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sounds = default.node_sound_metal_defaults(),
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})
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-- spawner abm
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