forked from Mineclonia/Mineclonia
update list of zombie mobs
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@ -457,6 +457,17 @@ for i, zombie in ipairs({"husk","zombie","pigman"}) do
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is_zombie["mobs_mc:baby_"..zombie] = true
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end
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is_zombie["mobs_mc:witherskeleton"] = true
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is_zombie["mobs_mc:skeleton"] = true
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is_zombie["mobs_mc:stray"] = true
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is_zombie["mobs_mc:villager_zombie"] = true
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is_zombie["mobs_mc:wither"] = true
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is_zombie["mobs_mc:skeleton_horse"] = true
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is_zombie["mobs_mc:zombie_horse"] = true
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function mcl_potions.healing_func(player, hp)
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local obj = player:get_luaentity()
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