forked from Mineclonia/Mineclonia
Update mcl_biome comments
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@ -54,7 +54,7 @@ local function register_biomes()
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* Other modifiers: Some complex biomes require more layers to improve the landscape.
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* Other modifiers: Some complex biomes require more layers to improve the landscape.
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The following naming conventions apply:
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The following naming conventions apply:
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* The land biome name is equal to the MC biome name (in camel case)
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* The land biome name is equal to the MC biome name, as of Minecraft 1.11 (in camel case)
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* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean”
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* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean”
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* Non-MC biomes are written in lowercase
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* Non-MC biomes are written in lowercase
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* MC dimension biomes are named after their MC dimension
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* MC dimension biomes are named after their MC dimension
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@ -62,26 +62,21 @@ local function register_biomes()
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Intentionally missing biomes:
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Intentionally missing biomes:
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* River (generated by valleys and v7)
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* River (generated by valleys and v7)
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* Frozen River (generated by valleys and v7)
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* Frozen River (generated by valleys and v7)
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* Mesa (Bryce)
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* Mesa Bryce (oddities of terrain generator might generate this by chance, esp. v7)
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* Hills biomes
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* Hills biomes (shape only)
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* Plateau
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* Plateau (shape only)
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* Plateau M
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* Plateau M (shape only)
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* Cold Taiga M
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* Cold Taiga M (mountain only)
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* Taiga M
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* Taiga M (mountain only)
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* Roofed Forest M
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* Roofed Forest M (mountain only)
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* Swampland M
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* Swampland M (mountain only)
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* Extreme Hills Edge
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* Extreme Hills Edge (unused in MC)
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TODO:
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TODO:
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* Better beaches
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* Better beaches
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* Improve Extreme Hills M
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* Improve Extreme Hills M
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* Desert M
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* Desert M
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Tricky biomes:
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* Mushroom Island (must be on island)
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* Stone Beach (must be at beaches only)
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TODO: Find a way to position these biomes accordingly.
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]]
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]]
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-- List of Overworld biomes without modifiers.
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-- List of Overworld biomes without modifiers.
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@ -391,7 +386,7 @@ local function register_biomes()
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})
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})
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-- Stone beach
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-- Stone beach
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-- TODO: Should occour only at real beaches.
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-- Not really a beach in MCL2, only named so according to MC
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minetest.register_biome({
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minetest.register_biome({
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name = "StoneBeach",
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name = "StoneBeach",
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node_riverbed = "mcl_core:sand",
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node_riverbed = "mcl_core:sand",
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@ -1178,7 +1173,7 @@ local function register_biomes()
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})
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})
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-- Mushroom Island / Mushroom Island Shore (rare)
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-- Mushroom Island / Mushroom Island Shore (rare)
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-- TODO: Make sure these biomes only spawn in islands
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-- Not neccessarily an island at all, only named after Minecraft's biome
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minetest.register_biome({
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minetest.register_biome({
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name = "MushroomIsland",
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name = "MushroomIsland",
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node_top = "mcl_core:mycelium",
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node_top = "mcl_core:mycelium",
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