"FBI OPEN UP" when you open a door #2
|
@ -17,6 +17,7 @@ mcl_doors:register_door("mcl_doors:wooden_door", {
|
|||
tiles_bottom = {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -40,6 +41,7 @@ mcl_doors:register_door("mcl_doors:acacia_door", {
|
|||
tiles_bottom = {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -63,6 +65,7 @@ mcl_doors:register_door("mcl_doors:birch_door", {
|
|||
tiles_bottom = {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -86,6 +89,7 @@ mcl_doors:register_door("mcl_doors:dark_oak_door", {
|
|||
tiles_bottom = {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -109,6 +113,7 @@ mcl_doors:register_door("mcl_doors:jungle_door", {
|
|||
tiles_bottom = {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -132,6 +137,7 @@ mcl_doors:register_door("mcl_doors:spruce_door", {
|
|||
tiles_bottom = {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -186,7 +192,7 @@ mcl_doors:register_door("mcl_doors:iron_door", {
|
|||
tiles_bottom = {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_open = "fbi",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
|
@ -226,6 +232,7 @@ for w=1, #woods do
|
|||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sound_open = "fbi",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -253,7 +260,7 @@ mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
|
|||
_mcl_hardness = 5,
|
||||
_mcl_blast_resistance = 5,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_open = "fbi",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
|
|
Loading…
Reference in New Issue