Remove dead code in mcl_potions
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@ -31,8 +31,7 @@ minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
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_doc_items_longdesc = brewhelp,
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_doc_items_longdesc = brewhelp,
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wield_image = "mcl_potions_spider_eye_fermented.png",
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wield_image = "mcl_potions_spider_eye_fermented.png",
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inventory_image = "mcl_potions_spider_eye_fermented.png",
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inventory_image = "mcl_potions_spider_eye_fermented.png",
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-- TODO: Reveal item when it's actually useful
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groups = { brewitem = 1, },
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groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
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stack_max = 64,
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stack_max = 64,
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})
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})
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@ -314,7 +313,7 @@ minetest.register_craftitem("mcl_potions:speckled_melon", {
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description = S("Glistering Melon"),
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description = S("Glistering Melon"),
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_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
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_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
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stack_max = 64,
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stack_max = 64,
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groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
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groups = { brewitem = 1, },
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inventory_image = "mcl_potions_melon_speckled.png",
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inventory_image = "mcl_potions_melon_speckled.png",
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})
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})
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