Add spider sounds
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@ -151,7 +151,14 @@ Origin of those models:
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* `mobs_pig_angry.ogg`
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* `mobs_rat.ogg`
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* `mobs_sandmonster.ogg`
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* `mobs_spider.ogg`
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* [Daysycho](https://freesound.org/people/Darsycho/)
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* `mobs_mc_spider_hurt.*.ogg` (CC0)
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* Source: <https://freesound.org/people/Darsycho/sounds/505185/>
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* [columbia23](https://freesound.org/people/columbia23/)
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* `mobs_mc_spider_death.ogg` (CC BY 3.0)
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* `mobs_mc_spider_random.*.ogg` (CC BY 3.0)
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* `mobs_mc_spider_attack.*.ogg` (CC BY 3.0)
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* Source: <https://freesound.org/people/columbia23/sounds/395395/>
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* BrandonReese (LGPL v2.1)
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* `mobs_eerie.ogg`
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* [Under7dude](https://freesound.org/people/Under7dude/) (CC0)
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@ -32,9 +32,11 @@ local spider = {
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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-- TODO: sounds: walk, death
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random = "mobs_mc_spider_random",
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attack = "mobs_mc_spider_attack",
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damage = "mobs_mc_spider_hurt",
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death = "mobs_mc_spider_death",
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-- TODO: sounds: walk
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distance = 16,
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},
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walk_velocity = 1.3,
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@ -75,6 +77,8 @@ cave_spider.collisionbox = {-0.35, -0.01, -0.35, 0.35, 0.49, 0.35}
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cave_spider.visual_size = {x=1.66666, y=1.5}
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cave_spider.walk_velocity = 1.3
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cave_spider.run_velocity = 3.2
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cave_spider.sounds = table.copy(spider.sounds)
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cave_spider.sounds.base_pitch = 1.25
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mobs:register_mob("mobs_mc:cave_spider", cave_spider)
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