Add cobweb sounds, fix indentation
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@ -1898,25 +1898,26 @@ minetest.register_node("mcl_core:snowblock", {
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})
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minetest.register_node("mcl_core:cobweb", {
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description = "Cobweb",
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description = "Cobweb",
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_doc_items_longdesc = "Cobwebs can be walked through, but significantly slow you down.",
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drawtype = "plantlike",
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drawtype = "plantlike",
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paramtype2 = "degrotate",
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visual_scale = 1.1,
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stack_max = 64,
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tiles = {"mcl_core_web.png"},
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inventory_image = "mcl_core_web.png",
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paramtype = "light",
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sunlight_propagates = true,
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liquid_viscosity = 14,
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liquidtype = "source",
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liquid_alternative_flowing = "mcl_core:cobweb",
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liquid_alternative_source = "mcl_core:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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groups = {swordy_cobweb=1,shearsy=1, deco_block=1},
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drop = "mcl_mobitems:string",
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visual_scale = 1.1,
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stack_max = 64,
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tiles = {"mcl_core_web.png"},
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inventory_image = "mcl_core_web.png",
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paramtype = "light",
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sunlight_propagates = true,
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liquid_viscosity = 14,
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liquidtype = "source",
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liquid_alternative_flowing = "mcl_core:cobweb",
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liquid_alternative_source = "mcl_core:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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groups = {swordy_cobweb=1,shearsy=1, deco_block=1},
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drop = "mcl_mobitems:string",
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 20,
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_mcl_hardness = 4,
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})
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