Add armor slot images to armor slots in creative
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@ -209,6 +209,23 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, show, p
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local inv_bg = "crafting_inventory_creative.png"
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if name == "inv" then
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inv_bg = "crafting_inventory_creative_survival.png"
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-- Background images for armor slots (hide if occupied)
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local armor_slot_imgs = ""
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local inv = player:get_inventory()
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if inv:get_stack("armor", 2):is_empty() then
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armor_slot_imgs = armor_slot_imgs .. "image[2.5,1.3;1,1;crafting_slot_head.png]"
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end
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if inv:get_stack("armor", 3):is_empty() then
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armor_slot_imgs = armor_slot_imgs .. "image[2.5,2.75;1,1;crafting_slot_torso.png]"
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end
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if inv:get_stack("armor", 4):is_empty() then
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armor_slot_imgs = armor_slot_imgs .. "image[5.5,1.3;1,1;crafting_slot_legs.png]"
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end
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if inv:get_stack("armor", 5):is_empty() then
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armor_slot_imgs = armor_slot_imgs .. "image[5.5,2.75;1,1;crafting_slot_feet.png]"
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end
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-- Survival inventory slots
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main_list = "list[current_player;main;0,3.75;9,3;9]"..
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-- armor
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@ -216,7 +233,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, show, p
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"list[detached:"..playername.."_armor;armor;2.5,2.75;1,1;2]"..
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"list[detached:"..playername.."_armor;armor;5.5,1.3;1,1;3]"..
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"list[detached:"..playername.."_armor;armor;5.5,2.75;1,1;4]"..
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--TODO: armor_slot_imgs..
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armor_slot_imgs..
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-- crafting guide button
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"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Show crafting recipes]"..
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