use mcl_util.call_on_rightclick insteed of current implementation
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@ -3,6 +3,7 @@ local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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local modpath = minetest.get_modpath(modname)
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-- Compatibility with old bucket mod
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minetest.register_alias("bucket:bucket_empty", "mcl_buckets:bucket_empty")
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minetest.register_alias("bucket:bucket_empty", "mcl_buckets:bucket_empty")
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minetest.register_alias("bucket:bucket_water", "mcl_buckets:bucket_water")
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minetest.register_alias("bucket:bucket_water", "mcl_buckets:bucket_water")
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minetest.register_alias("bucket:bucket_lava", "mcl_buckets:bucket_lava")
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minetest.register_alias("bucket:bucket_lava", "mcl_buckets:bucket_lava")
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@ -11,6 +12,7 @@ local mod_doc = minetest.get_modpath("doc")
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local mod_mcl_core = minetest.get_modpath("mcl_core")
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local mod_mcl_core = minetest.get_modpath("mcl_core")
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--local mod_mclx_core = minetest.get_modpath("mclx_core")
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--local mod_mclx_core = minetest.get_modpath("mclx_core")
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-- Localize some functions for faster access
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local vector = vector
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local vector = vector
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local math = math
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local math = math
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local string = string
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local string = string
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@ -127,16 +129,15 @@ function mcl_buckets.register_liquid(def)
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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return
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return
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end
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end
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-- Call on_rightclick if the pointed node defines it
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local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
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if new_stack then
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return new_stack
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end
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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local place_pos = pointed_thing.under
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local place_pos = pointed_thing.under
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local nn = node.name
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local nn = node.name
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-- Call on_rightclick if the pointed node defines it
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
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return minetest.registered_nodes[nn].on_rightclick(place_pos, node, user, itemstack) or itemstack
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end
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end
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local node_place
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local node_place
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if type(def.source_place) == "function" then
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if type(def.source_place) == "function" then
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@ -306,16 +307,20 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
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return itemstack
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return itemstack
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end
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end
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end]]
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end]]
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-- Must be pointing to node
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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return itemstack
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return itemstack
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end
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end
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-- Call on_rightclick if the pointed node defines it
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local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
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if new_stack then
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return new_stack
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end
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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local nn = node.name
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local nn = node.name
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
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return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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local new_bucket
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local new_bucket
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local liquid_node = bucket_raycast(user)
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local liquid_node = bucket_raycast(user)
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if liquid_node then
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if liquid_node then
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@ -1,6 +1,6 @@
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name = mcl_buckets
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name = mcl_buckets
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author = Kahrl
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author = Kahrl
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description =
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description =
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depends = mcl_worlds
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depends = mcl_worlds, mcl_util
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optional_depends = mcl_core, mclx_core, doc
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optional_depends = mcl_core, mclx_core, doc
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