Slowly turn grass path below solid node to dirt
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@ -445,6 +445,21 @@ minetest.register_abm({
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end
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})
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minetest.register_abm({
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label = "Turn Grass Path below solid block into Dirt",
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nodenames = {"mcl_core:grass_path"},
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neighbors = {"group:solid"},
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interval = 8,
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chance = 50,
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action = function(pos, node)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef and (nodedef.groups and nodedef.groups.solid) then
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minetest.set_node(pos, {name = "mcl_core:dirt"})
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end
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end
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})
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--------------------------
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-- Try generate tree ---
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