Rewrite emerge algorithm of Netherportal gen.
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@ -9,6 +9,8 @@ local FRAME_SIZE_Y_MIN = 5
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local FRAME_SIZE_X_MAX = 23
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local FRAME_SIZE_Y_MAX = 23
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local NETHER_PORTAL_TELEPORT_DELAY = 3 -- seconds before teleporting in Nether portal
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local mg_name = minetest.get_mapgen_setting("mg_name")
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-- 3D noise
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@ -179,6 +181,7 @@ local function build_portal(pos, target)
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end
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end
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end
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minetest.log("action", "[mcl_portal] Destination Nether portal generated at "..minetest.pos_to_string(p2).."!")
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end
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local function find_nether_target_y(target_x, target_z)
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@ -399,11 +402,11 @@ minetest.register_abm({
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-- force emerge of target area
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minetest.get_voxel_manip():read_from_map(target, target)
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if not minetest.get_node_or_nil(target) then
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minetest.emerge_area(
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vector.subtract(target, 4), vector.add(target, 4))
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minetest.emerge_area(vector.subtract(target, 4), vector.add(target, 4))
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end
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-- teleport the object
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minetest.after(3, function(obj, pos, target)
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-- teleport function
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local teleport = function(obj, pos, target)
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if (not obj:get_luaentity()) and (not obj:is_player()) then
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return
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end
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@ -423,18 +426,6 @@ minetest.register_abm({
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return
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end
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-- Build target portal (if there isn't already one)
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local n = minetest.get_node_or_nil(target)
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if n and n.name ~= "mcl_portals:portal" then
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local emerge_callback = function(blockpos, action, calls_remaining, param)
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if calls_remaining <= 0 then
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build_portal(param.target, param.pos, false)
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end
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end
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minetest.emerge_area(vector.subtract(target, 7), vector.add(target, 7), emerge_callback, { pos = pos, target = target })
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end
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-- Teleport
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obj:set_pos(target)
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if obj:is_player() then
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@ -447,8 +438,30 @@ minetest.register_abm({
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minetest.after(4, function(o)
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portal_cooloff[o] = false
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end, obj)
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if obj:is_player() then
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local name = obj:get_player_name()
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minetest.log("action", "[mcl_portal] "..name.." teleported to Nether portal at "..minetest.pos_to_string(target)..".")
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end
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end
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local n = minetest.get_node_or_nil(target)
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if n and n.name ~= "mcl_portals:portal" then
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-- Emerge target area, wait for emerging to be finished, build destination portal
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-- (if there isn't already one, teleport object after a short delay.
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local emerge_callback = function(blockpos, action, calls_remaining, param)
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minetest.log("verbose", "[mcl_portal] emerge_callack called! action="..action)
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if calls_remaining <= 0 then
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minetest.log("verbose", "[mcl_portal] Area for destination Nether portal emerged!")
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build_portal(param.target, param.pos, false)
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minetest.after(NETHER_PORTAL_TELEPORT_DELAY, teleport, obj, pos, target)
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end
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end
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minetest.log("verbose", "[mcl_portal] Emerging area for destination Nether portal ...")
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minetest.emerge_area(vector.subtract(target, 7), vector.add(target, 7), emerge_callback, { pos = pos, target = target })
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else
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minetest.after(NETHER_PORTAL_TELEPORT_DELAY, teleport, obj, pos, target)
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end
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end, obj, pos, target)
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end
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end
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end
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@ -469,6 +482,9 @@ minetest.override_item("mcl_core:obsidian", {
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_on_ignite = function(user, pointed_thing)
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local pos = pointed_thing.under
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local portal_placed = mcl_portals.light_nether_portal(pos)
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if portal_placed then
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minetest.log("action", "[mcl_portal] Nether portal activated at "..minetest.pos_to_string(pos)..".")
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end
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if portal_placed and minetest.get_modpath("doc") then
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doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal")
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