Endermen: Check if block was actually placed
This commit is contained in:
parent
e2b57327fe
commit
b902738ed0
|
@ -250,7 +250,8 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
local place_pos = vector.subtract(pos, minetest.facedir_to_dir(minetest.dir_to_facedir(minetest.yaw_to_dir(yaw))))
|
||||
if minetest.get_node(place_pos).name == "air" then
|
||||
-- ... but only if there's a free space
|
||||
minetest.place_node(place_pos, {name = self._taken_node})
|
||||
local success = minetest.place_node(place_pos, {name = self._taken_node})
|
||||
if success then
|
||||
local def = minetest.registered_nodes[self._taken_node]
|
||||
-- Update animation accordingly (removes visible block)
|
||||
self.animation = select_enderman_animation("normal")
|
||||
|
@ -261,6 +262,7 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
self._taken_node = ""
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
-- TODO: Teleport enderman on damage, etc.
|
||||
_do_teleport = function(self)
|
||||
|
|
Loading…
Reference in New Issue