make ghast firing more MC-like
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@ -2819,6 +2819,10 @@ local do_states = function(self, dtime)
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local arrow, ent
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local arrow, ent
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local v = 1
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local v = 1
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if not self.shoot_arrow then
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if not self.shoot_arrow then
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self.firing = true
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minetest.after(1, function()
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self.firing = false
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end)
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arrow = minetest.add_entity(p, self.arrow)
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arrow = minetest.add_entity(p, self.arrow)
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ent = arrow:get_luaentity()
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ent = arrow:get_luaentity()
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if ent.velocity then
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if ent.velocity then
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@ -63,6 +63,15 @@ mobs:register_mob("mobs_mc:ghast", {
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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instant_death = true,
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instant_death = true,
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fire_resistant = true,
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fire_resistant = true,
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do_custom = function(self)
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if self.firing == true then
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self.base_texture = {"mobs_mc_ghast_firing.png"}
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self.object:set_properties({textures=self.base_texture})
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else
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self.base_texture = {"mobs_mc_ghast.png"}
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self.object:set_properties({textures=self.base_texture})
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end
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end,
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})
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})
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