TODO list for exhaustion
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@ -35,13 +35,13 @@ local hunger_hud = {}
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mcl_hunger.HUD_TICK = 0.1
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mcl_hunger.HUD_TICK = 0.1
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-- Exhaustion increase
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-- Exhaustion increase
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mcl_hunger.EXHAUST_DIG = 5 -- exhaustion increased this value after digged node
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mcl_hunger.EXHAUST_DIG = 5 -- after digging node
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mcl_hunger.EXHAUST_JUMP = 50 -- jump
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mcl_hunger.EXHAUST_JUMP = 50 -- jump
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mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- jump while sprinting
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mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- TODO: jump while sprinting
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mcl_hunger.EXHAUST_ATTACK = 100 -- attack
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mcl_hunger.EXHAUST_ATTACK = 100 -- TODO: hit an enemy
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mcl_hunger.EXHAUST_SWIM = 10 -- player movement in water
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mcl_hunger.EXHAUST_SWIM = 10 -- TODO: player movement in water
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mcl_hunger.EXHAUST_SPRINT = 100 -- sprint (per node)
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mcl_hunger.EXHAUST_SPRINT = 100 -- sprint (per node)
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mcl_hunger.EXHAUST_DAMAGE = 100 -- taking damage (protected by armor)
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mcl_hunger.EXHAUST_DAMAGE = 100 -- TODO: taking damage (protected by armor)
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mcl_hunger.EXHAUST_REGEN = 6000 -- Regenerate 1 HP
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mcl_hunger.EXHAUST_REGEN = 6000 -- Regenerate 1 HP
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mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lowered
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mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lowered
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