Use set_count instead of creating a new item and checking for enchanted books
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@ -695,9 +695,9 @@ minetest.register_on_joinplayer(function(player)
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end)
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minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
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local stack = inventory_info.stack
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local item = stack:get_name()
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if minetest.is_creative_enabled(player:get_player_name()) and action == "put" and inventory_info.listname == "main" and get_stack_size(player) == 64 and not item:find("mcl_enchanting:book_enchanted") then
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player:get_inventory():set_stack("main", inventory_info.index, item .. " " .. stack:get_stack_max())
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if minetest.is_creative_enabled(player:get_player_name()) and get_stack_size(player) == 64 and action == "put" and inventory_info.listname == "main" then
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local stack = inventory_info.stack
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stack:set_count(stack:get_stack_max())
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player:get_inventory():set_stack("main", inventory_info.index, stack)
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end
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end)
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