Fix shovels being unable to make grass paths
This commit is contained in:
parent
6a109859bd
commit
7dce9bf429
|
@ -125,15 +125,15 @@ minetest.register_tool("mcl_tools:pick_diamond", {
|
|||
|
||||
local get_shovel_dig_group = function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
if itemstring == "mcl_core:shovel_wood" then
|
||||
if itemstring == "mcl_tools:shovel_wood" then
|
||||
return "shovely_dig_wood"
|
||||
elseif itemstring == "mcl_core:shovel_stone" then
|
||||
elseif itemstring == "mcl_tools:shovel_stone" then
|
||||
return "shovely_dig_stone"
|
||||
elseif itemstring == "mcl_core:shovel_iron" then
|
||||
elseif itemstring == "mcl_tools:shovel_iron" then
|
||||
return "shovely_dig_iron"
|
||||
elseif itemstring == "mcl_core:shovel_gold" then
|
||||
elseif itemstring == "mcl_tools:shovel_gold" then
|
||||
return "shovely_dig_gold"
|
||||
elseif itemstring == "mcl_core:shovel_diamond" then
|
||||
elseif itemstring == "mcl_tools:shovel_diamond" then
|
||||
return "shovely_dig_diamond"
|
||||
else
|
||||
-- Fallback
|
||||
|
@ -150,7 +150,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||
end
|
||||
end
|
||||
|
||||
if minetest.get_node(node).name == "mcl_tools:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then
|
||||
if node.name == "mcl_core:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then
|
||||
local above = table.copy(pointed_thing.under)
|
||||
above.y = above.y + 1
|
||||
if minetest.get_node(above).name == "air" then
|
||||
|
@ -158,7 +158,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||
-- Add wear, as if digging a level 0 shovely node
|
||||
local toolname = itemstack:get_name()
|
||||
local def = minetest.registered_items[toolname]
|
||||
local group = get_shovel_dig_group
|
||||
local group = get_shovel_dig_group(toolname)
|
||||
local base_uses = def.tool_capabilities.groupcaps[group].uses
|
||||
local maxlevel = def.tool_capabilities.groupcaps[group].maxlevel
|
||||
local uses = base_uses * math.pow(3, maxlevel)
|
||||
|
@ -166,7 +166,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||
itemstack:add_wear(wear)
|
||||
end
|
||||
minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above})
|
||||
minetest.swap_node(pointed_thing.under, {name="mcl_tools:grass_path"})
|
||||
minetest.swap_node(pointed_thing.under, {name="mcl_core:grass_path"})
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
|
|
Loading…
Reference in New Issue