Fix crash in mcl_hunger
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@ -116,7 +116,7 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
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-- TODO: Introduce fatal poison at higher difficulties
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if player:get_hp()-damage > 0 then
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if mod_death_messages then
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mcl_death_messages.player_damage(player, S("@1 succumbed to the poison."), name)
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mcl_death_messages.player_damage(player, S("@1 succumbed to the poison.", name))
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end
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player:set_hp(player:get_hp()-damage)
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end
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@ -170,7 +170,7 @@ minetest.register_globalstep(function(dtime)
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-- TODO: Allow starvation at higher difficulty levels
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if hp-1 > 0 then
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if mod_death_messages then
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mcl_death_messages.player_damage(player, S("@1 starved to death."), name)
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mcl_death_messages.player_damage(player, S("@1 starved to death.", name))
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end
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player:set_hp(hp-1)
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end
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