Player animation tweaks
This commit is contained in:
parent
0d53c946ce
commit
76e7b8f637
|
@ -358,7 +358,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
|||
sneak_stand = {x=222, y=302},
|
||||
sneak_mine = {x=346, y=366},
|
||||
sneak_walk = {x=304, y=323},
|
||||
sneak_walk_mine = {x=325, y=345},
|
||||
sneak_walk_mine = {x=325, y=344},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ mcl_player.player_register_model("character.b3d", {
|
|||
sneak_stand = {x=222, y=302},
|
||||
sneak_mine = {x=346, y=366},
|
||||
sneak_walk = {x=304, y=323},
|
||||
sneak_walk_mine = {x=325, y=345},
|
||||
sneak_walk_mine = {x=325, y=344},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
Loading…
Reference in New Issue