Simplify item merge code
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861174dc32
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@ -437,53 +437,42 @@ core.register_entity(":__builtin:item", {
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self:set_item(self.itemstring)
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self:set_item(self.itemstring)
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end,
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end,
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try_merge_with = function(self, own_stack, object, obj)
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try_merge_with = function(self, own_stack, object, entity)
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local stack = ItemStack(obj.itemstring)
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if self.age == entity.age or entity._removed then
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if own_stack:get_name() == stack:get_name() and stack:get_free_space() > 0 then
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-- Can not merge with itself and remove entity
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local overflow = false
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local count = stack:get_count() + own_stack:get_count()
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local max_count = stack:get_stack_max()
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if count > max_count then
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overflow = true
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count = count - max_count
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end
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local pos = object:getpos()
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pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15
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object:moveto(pos, false)
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local s, c
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local max_count = stack:get_stack_max()
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local name = stack:get_name()
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if not overflow then
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obj.itemstring = name .. " " .. count
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s = 0.2 + 0.1 * (count / max_count)
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c = s
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object:set_properties({
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visual_size = {x = s, y = s},
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collisionbox = {-c, -c, -c, c, c, c}
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})
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self._removed = true
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self.object:remove()
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-- merging succeeded
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return true
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else
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s = 0.4
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c = 0.3
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object:set_properties({
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visual_size = {x = s, y = s},
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collisionbox = {-c, -c, -c, c, c, c}
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})
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obj.itemstring = name .. " " .. max_count
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s = 0.2 + 0.1 * (count / max_count)
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c = s
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self.object:set_properties({
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visual_size = {x = s, y = s},
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collisionbox = {-c, -c, -c, c, c, c}
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})
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self.itemstring = name .. " " .. count
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end
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end
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-- merging didn't succeed
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return false
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return false
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end
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local stack = ItemStack(entity.itemstring)
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local name = stack:get_name()
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if own_stack:get_name() ~= name or
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own_stack:get_meta() ~= stack:get_meta() or
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own_stack:get_wear() ~= stack:get_wear() or
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own_stack:get_free_space() == 0 then
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-- Can not merge different or full stack
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return false
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end
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local count = own_stack:get_count()
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local total_count = stack:get_count() + count
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local max_count = stack:get_stack_max()
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if total_count > max_count then
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return false
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end
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-- Merge the remote stack into this one
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local pos = object:get_pos()
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pos.y = pos.y + ((total_count - count) / max_count) * 0.15
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self.object:move_to(pos)
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self.age = 0 -- Handle as new entity
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own_stack:set_count(total_count)
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self:set_item(own_stack:to_string())
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entity._removed = true
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object:remove()
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return true
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end,
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end,
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on_step = function(self, dtime)
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on_step = function(self, dtime)
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