Move end exit portal to 0, 0; Add end gateway portals (WIP)
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f65c40f805
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@ -77,6 +77,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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end,
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end,
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on_die = function(self, pos)
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on_die = function(self, pos)
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if self._portal_pos then
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if self._portal_pos then
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mcl_portals.spawn_gateway_portal()
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mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
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mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
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if self._initial then
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if self._initial then
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mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
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mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
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@ -1,6 +1,8 @@
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-- Load files
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-- Load files
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mcl_portals = {}
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mcl_portals = {
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storage = minetest.get_mod_storage(),
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}
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-- Nether portal:
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-- Nether portal:
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-- Obsidian frame, activated by flint and steel
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-- Obsidian frame, activated by flint and steel
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@ -10,3 +12,5 @@ dofile(minetest.get_modpath("mcl_portals").."/portal_nether.lua")
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-- Red nether brick block frame, activated by an eye of ender
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-- Red nether brick block frame, activated by an eye of ender
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dofile(minetest.get_modpath("mcl_portals").."/portal_end.lua")
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dofile(minetest.get_modpath("mcl_portals").."/portal_end.lua")
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dofile(minetest.get_modpath("mcl_portals").."/portal_gateway.lua")
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@ -0,0 +1,45 @@
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local S = minetest.get_translator("mcl_portals")
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local storage = mcl_portals.storage
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local gateway_positions = {
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{x = 96, y = -26925, z = 0},
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{x = 91, y = -26925, z = 29},
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{x = 77, y = -26925, z = 56},
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{x = 56, y = -26925, z = 77},
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{x = 29, y = -26925, z = 91},
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{x = 0, y = -26925, z = 96},
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{x = -29, y = -26925, z = 91},
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{x = -56, y = -26925, z = 77},
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{x = -77, y = -26925, z = 56},
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{x = -91, y = -26925, z = 29},
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{x = -96, y = -26925, z = 0},
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{x = -91, y = -26925, z = -29},
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{x = -77, y = -26925, z = -56},
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{x = -56, y = -26925, z = -77},
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{x = -29, y = -26925, z = -91},
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{x = 0, y = -26925, z = -96},
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{x = 29, y = -26925, z = -91},
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{x = 56, y = -26925, z = -77},
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{x = 77, y = -26925, z = -56},
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{x = 91, y = -26925, z = -29},
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}
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function mcl_portals.spawn_gateway_portal()
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local id = storage:get_int("gateway_last_id") + 1
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local pos = gateway_positions[id]
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if not pos then return end
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storage:set_int("gateway_last_id", id)
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mcl_structures.call_struct(vector.add(pos, vector.new(-1, -2, -1)), "end_gateway_portal")
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end
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local gateway_def = table.copy(minetest.registered_nodes["mcl_portals:portal_end"])
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gateway_def.description = S("End Gateway Portal")
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gateway_def._tt_help = S("Used to construct end gateway portals")
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gateway_def._doc_items_longdesc = S("An End gateway portal teleports creatures and objects to the outer End (and back!).")
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gateway_def._doc_items_usagehelp = S("Throw an ender pearl into the portal to teleport. Entering an Gateway portal near the Overworld teleports you to the outer End. At this destination another gateway portal will be constructed, which you can use to get back.")
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gateway_def.after_destruct = nil
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gateway_def.drawtype = "normal"
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gateway_def.node_box = nil
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gateway_def.walkable = true
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gateway_def.tiles[3] = nil
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minetest.register_node("mcl_portals:portal_gateway", gateway_def)
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@ -47,7 +47,7 @@ local chatter = {}
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local queue = {}
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local queue = {}
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local chunks = {}
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local chunks = {}
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local storage = minetest.get_mod_storage()
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local storage = mcl_portals.storage
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local exits = {}
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local exits = {}
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local keys = minetest.deserialize(storage:get_string("nether_exits_keys") or "return {}") or {}
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local keys = minetest.deserialize(storage:get_string("nether_exits_keys") or "return {}") or {}
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for _, key in pairs(keys) do
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for _, key in pairs(keys) do
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@ -8,12 +8,10 @@ local noisemap = PerlinNoiseMap({
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}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
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}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
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local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
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local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
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local x_offset = mcl_vars.mg_end_platform_pos.x - 27
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local y_offset = -2
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local y_offset = -2
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minetest.register_on_generated(function(minp, maxp)
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minetest.register_on_generated(function(minp, maxp)
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if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < (-75 + x_offset) or minp.x > (75 + x_offset) or maxp.z < -75 or minp.z > 75 then
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if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -75 or minp.x > 75 or maxp.z < -75 or minp.z > 75 then
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return
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return
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end
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end
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@ -21,10 +19,10 @@ minetest.register_on_generated(function(minp, maxp)
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local data = vm:get_data()
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local data = vm:get_data()
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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for idx in area:iter(math.max(minp.x, -75 + x_offset), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75 + x_offset), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
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for idx in area:iter(math.max(minp.x, -75), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
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local pos = area:position(idx)
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local pos = area:position(idx)
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local y = 27025 + pos.y - y_offset
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local y = 27025 + pos.y - y_offset
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if noisemap[pos.x + 75 - x_offset + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs((pos.x - x_offset) / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
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if noisemap[pos.x + 75 + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs(pos.x / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
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data[idx] = c_end_stone
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data[idx] = c_end_stone
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end
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end
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end
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end
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@ -55,10 +55,7 @@ local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superfl
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local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
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local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
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-- End exit portal position
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-- End exit portal position
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local END_EXIT_PORTAL_POS = table.copy(mcl_vars.mg_end_platform_pos)
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local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3)
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END_EXIT_PORTAL_POS.x = END_EXIT_PORTAL_POS.x - 30
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END_EXIT_PORTAL_POS.z = END_EXIT_PORTAL_POS.z - 3
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END_EXIT_PORTAL_POS.y = END_EXIT_PORTAL_POS.y - 3
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-- Content IDs
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-- Content IDs
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local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
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local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
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@ -89,6 +89,8 @@ mcl_structures.call_struct = function(pos, struct_style, rotation, pr)
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return mcl_structures.generate_end_exit_portal(pos, rotation)
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return mcl_structures.generate_end_exit_portal(pos, rotation)
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elseif struct_style == "end_exit_portal_open" then
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elseif struct_style == "end_exit_portal_open" then
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return mcl_structures.generate_end_exit_portal_open(pos, rotation)
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return mcl_structures.generate_end_exit_portal_open(pos, rotation)
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elseif struct_style == "end_gateway_portal" then
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return mcl_structures.generate_end_gateway_portal(pos, rotation)
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elseif struct_style == "end_portal_shrine" then
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elseif struct_style == "end_portal_shrine" then
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return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
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return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
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end
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end
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@ -324,6 +326,11 @@ mcl_structures.generate_end_exit_portal_open = function(pos, rot)
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return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
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return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
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end
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end
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mcl_structures.generate_end_gateway_portal = function(pos, rot)
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
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return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
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end
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local function shrine_placement_callback(p1, p2, size, rotation, pr)
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local function shrine_placement_callback(p1, p2, size, rotation, pr)
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-- Find and setup spawner with silverfish
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-- Find and setup spawner with silverfish
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local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
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local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
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@ -575,6 +582,8 @@ minetest.register_chatcommand("spawnstruct", {
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "end_exit_portal_open" then
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elseif param == "end_exit_portal_open" then
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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elseif param == "end_gateway_portal" then
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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elseif param == "end_portal_shrine" then
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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