Add chorus plant node
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@ -153,6 +153,37 @@ minetest.register_node("mcl_end:chorus_flower_dead", {
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groups = { oddly_breakable_by_hand = 3, choppy = 3, deco_block = 1},
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})
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minetest.register_node("mcl_end:chorus_plant", {
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description = "Chorus Plant",
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tiles = {
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"mcl_end_chorus_plant.png",
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"mcl_end_chorus_plant.png",
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"mcl_end_chorus_plant.png",
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"mcl_end_chorus_plant.png",
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"mcl_end_chorus_plant.png",
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"mcl_end_chorus_plant.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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-- TODO: Maybe improve nodebox a bit to look more “natural”
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node_box = {
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type = "connected",
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fixed = { -0.25, -0.25, -0.25, 0.25, 0.25, 0.25 }, -- Core
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connect_top = { -0.1875, 0.25, -0.1875, 0.1875, 0.5, 0.1875 },
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connect_left = { -0.5, -0.1875, -0.1875, -0.25, 0.1875, 0.1875 },
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connect_right = { 0.25, -0.1875, -0.1875, 0.5, 0.1875, 0.1875 },
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connect_bottom = { -0.1875, -0.5, -0.25, 0.1875, -0.25, 0.25 },
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connect_front = { -0.1875, -0.1875, -0.5, 0.1875, 0.1875, -0.25 },
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connect_back = { -0.1875, -0.1875, 0.25, 0.1875, 0.1875, 0.5 },
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},
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connect_sides = { "top", "bottom", "front", "back", "left", "right" },
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connects_to = {"mcl_end:chorus_plant", "mcl_end:chorus_flower", "mcl_end:chorus_flower_dead", "mcl_end:end_stone"},
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sounds = mcl_core.node_sound_wood_defaults(),
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-- TODO: Check drop probability
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drop = { items = { {items = { "mcl_end:chorus_fruit", rarity = 4 } } } },
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groups = { oddly_breakable_by_hand = 3, choppy = 3, not_in_creative_inventory = 1,},
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})
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-- Craftitems
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minetest.register_craftitem("mcl_end:chorus_fruit", {
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description = "Chorus Fruit",
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