Workaround to prevent double death messages
This commit is contained in:
parent
f53ff8418f
commit
35a2a2b912
|
@ -149,13 +149,18 @@ minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
|
|||
end, true)
|
||||
|
||||
minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
|
||||
if hp_change < 0 and player:get_hp() > 0 then
|
||||
if hp_change < 0 then
|
||||
mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason))
|
||||
end
|
||||
if player:get_hp() > 0 then
|
||||
mt_reason._mcl_approved = true
|
||||
end
|
||||
end, false)
|
||||
|
||||
minetest.register_on_dieplayer(function(player, mt_reason)
|
||||
mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
|
||||
if mt_reason._mcl_approved then
|
||||
mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
|
|
Loading…
Reference in New Issue