Add sprite effects during brew.
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@ -146,6 +146,25 @@ local function brewing_stand_timer(pos, elapsed)
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fuel_timer = 0
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end
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local d = 0.5
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minetest.add_particlespawner({
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amount = 4,
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time = 1,
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minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
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maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
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minvel = {x=-0.1, y=0, z=-0.1},
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maxvel = {x=0.1, y=0.5, z=0.1},
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minacc = {x=-0.05, y=0, z=-0.05},
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maxacc = {x=0.05, y=.1, z=0.05},
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minexptime = 1,
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maxexptime = 2,
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minsize = 0.5,
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maxsize = 2,
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collisiondetection = true,
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vertical = false,
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texture = "mcl_brewing_bubble_sprite.png",
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})
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-- Replace the stand item with the brew result
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if stand_timer >= BREW_TIME then
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