nyan cat/ocelot
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@ -38,9 +38,8 @@ local ocelot = {
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xp_min = 1,
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xp_min = 1,
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xp_max = 3,
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xp_max = 3,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
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visual = "mesh",
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visual = "sprite",
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mesh = "mobs_mc_cat.b3d",
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textures = {"mobs_mc_nyan.png"},
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textures = {"mobs_mc_cat_ocelot.png"},
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visual_size = {x=2.0, y=2.0},
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visual_size = {x=2.0, y=2.0},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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walk_chance = default_walk_chance,
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walk_chance = default_walk_chance,
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