[mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes
This commit is contained in:
parent
430f958fae
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069e089ae4
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@ -24,12 +24,21 @@ local gateway_positions = {
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{x = 91, y = -26925, z = -29},
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{x = 91, y = -26925, z = -29},
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}
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}
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local function spawn_gateway_portal(pos, dest_str)
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
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return mcl_structures.place_schematic(vector.add(pos, vector.new(-1, -2, -1)), path, "0", nil, true, nil, dest_str and function(p1, p2, size, orientation, pr, param)
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-- minetest.get_voxel_manip():read_from_map(pos, pos)
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minetest.get_meta(vector.add(p1, {x=1,y=2,z=1})):set_string("mcl_portals:gateway_destination", param.dest_str)
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print(param.dest_str)
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end, nil, {dest_str=dest_str})
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end
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function mcl_portals.spawn_gateway_portal()
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function mcl_portals.spawn_gateway_portal()
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local id = storage:get_int("gateway_last_id") + 1
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local id = storage:get_int("gateway_last_id") + 1
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local pos = gateway_positions[id]
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local pos = gateway_positions[id]
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if not pos then return end
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if not pos then return end
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storage:set_int("gateway_last_id", id)
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storage:set_int("gateway_last_id", id)
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mcl_structures.call_struct(vector.add(pos, vector.new(-1, -2, -1)), "end_gateway_portal")
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spawn_gateway_portal(pos)
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end
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end
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local gateway_def = table.copy(minetest.registered_nodes["mcl_portals:portal_end"])
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local gateway_def = table.copy(minetest.registered_nodes["mcl_portals:portal_end"])
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@ -43,3 +52,70 @@ gateway_def.node_box = nil
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gateway_def.walkable = true
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gateway_def.walkable = true
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gateway_def.tiles[3] = nil
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gateway_def.tiles[3] = nil
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minetest.register_node("mcl_portals:portal_gateway", gateway_def)
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minetest.register_node("mcl_portals:portal_gateway", gateway_def)
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local function find_destination_pos(minp, maxp)
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for y = maxp.y, minp.y, -1 do
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for x = maxp.x, minp.x, -1 do
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for z = maxp.z, minp.z, -1 do
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local pos = vector.new(x, y, z)
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local nn = minetest.get_node(pos).name
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if nn ~= "ignore" and nn ~= "mcl_portals:portal_gateway" and nn ~= "mcl_core:bedrock" then
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local def = minetest.registered_nodes[nn]
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if def and def.walkable then
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return vector.add(pos, vector.new(0, 1.5, 0))
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end
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end
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end
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end
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end
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end
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local preparing = {}
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local function teleport(pos, obj)
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local meta = minetest.get_meta(pos)
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local dest_portal
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local dest_str = meta:get_string("mcl_portals:gateway_destination")
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local pos_str = minetest.pos_to_string(pos)
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if dest_str == "" then
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dest_portal = vector.multiply(vector.direction(vector.new(0, pos.y, 0), pos), math.random(768, 1024))
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dest_portal.y = -26970
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spawn_gateway_portal(dest_portal, pos_str)
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meta:set_string("mcl_portals:gateway_destination", minetest.pos_to_string(dest_portal))
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else
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dest_portal = minetest.string_to_pos(dest_str)
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end
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local minp = vector.subtract(dest_portal, vector.new(5, 40, 5))
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local maxp = vector.add(dest_portal, vector.new(5, 10, 5))
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preparing[pos_str] = true
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minetest.emerge_area(
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minp,
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maxp,
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function(blockpos, action, calls_remaining, param)
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if calls_remaining < 1 then
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local minp, maxp, dest_portal, obj, pos_str = param.minp, param.maxp, param.dest_portal, param.obj, param.pos_str
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if obj and obj:is_player() or obj:get_luaentity() then
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obj:set_pos(find_destination_pos(minp, maxp) or vector.add(dest_portal, vector.new(0, 3.5, 0)))
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end
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preparing[pos_str] = false
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end
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end,
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{minp=vector.new(minp), maxp=vector.new(maxp), dest_portal=vector.new(dest_portal), obj=obj, pos_str=pos_str}
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)
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end
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minetest.register_abm({
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label = "End gateway portal teleportation",
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nodenames = {"mcl_portals:portal_gateway"},
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interval = 0.1,
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chance = 1,
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action = function(pos)
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if preparing[minetest.pos_to_string(pos)] then return end
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for _, obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do
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if obj:get_hp() > 0 then
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teleport(pos, obj)
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return
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end
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end
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end,
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})
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@ -1,5 +1,7 @@
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local S = minetest.get_translator("mcl_portals")
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local S = minetest.get_translator("mcl_portals")
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local SCAN_2_MAP_CHUNKS = true -- slower but helps to find more suitable places
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-- Localize functions for better performance
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-- Localize functions for better performance
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local abs = math.abs
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local abs = math.abs
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local ceil = math.ceil
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local ceil = math.ceil
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@ -26,7 +28,7 @@ local DISTANCE_MAX = 128
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local PORTAL = "mcl_portals:portal"
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local PORTAL = "mcl_portals:portal"
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local OBSIDIAN = "mcl_core:obsidian"
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local OBSIDIAN = "mcl_core:obsidian"
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local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
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local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
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local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max
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local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max - H_MIN
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local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
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local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
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-- Alpha and particles
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-- Alpha and particles
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@ -486,6 +488,14 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
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create_portal_2(pos0, name, obj)
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create_portal_2(pos0, name, obj)
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return
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return
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end
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end
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if param.next_chunk_1 and param.next_chunk_2 and param.next_pos then
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local pos1, pos2, pos = param.next_chunk_1, param.next_chunk_2, param.next_pos
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log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(pos))
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minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = pos, pos1 = pos1, pos2 = pos2, name=name, obj=obj})
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return
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end
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log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
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log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
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if pos.y < lava then
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if pos.y < lava then
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pos.y = lava + 1
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pos.y = lava + 1
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@ -507,18 +517,35 @@ local function create_portal(pos, limit1, limit2, name, obj)
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-- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow
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-- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow
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-- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum
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-- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum
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-- and maybe one more chunk from below if (SCAN_2_MAP_CHUNKS = true)
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local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
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local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
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local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
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local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
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if not SCAN_2_MAP_CHUNKS then
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if limit1 and limit1.x and limit1.y and limit1.z then
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pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
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end
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if limit2 and limit2.x and limit2.y and limit2.z then
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pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
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end
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minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
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return
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end
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-- Basically the copy of code above, with minor additions to continue the search in single additional chunk below:
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local next_chunk_1 = {x = pos1.x, y = pos1.y - mcl_vars.chunk_size_in_nodes, z = pos1.z}
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local next_chunk_2 = add(next_chunk_1, mcl_vars.chunk_size_in_nodes - 1)
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local next_pos = {x = pos.x, y=next_chunk_2.y, z = pos.z}
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if limit1 and limit1.x and limit1.y and limit1.z then
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if limit1 and limit1.x and limit1.y and limit1.z then
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pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
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pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
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next_chunk_1 = {x = max(min(limit1.x, next_pos.x), next_chunk_1.x), y = max(min(limit1.y, next_pos.y), next_chunk_1.y), z = max(min(limit1.z, next_pos.z), next_chunk_1.z)}
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end
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end
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if limit2 and limit2.x and limit2.y and limit2.z then
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if limit2 and limit2.x and limit2.y and limit2.z then
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pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
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pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
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next_chunk_2 = {x = min(max(limit2.x, next_pos.x), next_chunk_2.x), y = min(max(limit2.y, next_pos.y), next_chunk_2.y), z = min(max(limit2.z, next_pos.z), next_chunk_2.z)}
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end
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end
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minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj, next_chunk_1 = next_chunk_1, next_chunk_2 = next_chunk_2, next_pos = next_pos})
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minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
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end
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end
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local function available_for_nether_portal(p)
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local function available_for_nether_portal(p)
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@ -1484,6 +1484,7 @@ local function register_dimension_biomes()
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node_stone = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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y_min = mcl_vars.mg_nether_min,
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-- FIXME: For some reason the Nether stops generating early if this constant is not added.
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-- FIXME: For some reason the Nether stops generating early if this constant is not added.
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-- Figure out why.
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-- Figure out why.
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@ -1501,6 +1502,7 @@ local function register_dimension_biomes()
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node_filler = "air",
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node_filler = "air",
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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@ -11,10 +11,10 @@ local function ecb_place(blockpos, action, calls_remaining, param)
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if calls_remaining >= 1 then return end
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if calls_remaining >= 1 then return end
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minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
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minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
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if param.after_placement_callback and param.p1 and param.p2 then
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if param.after_placement_callback and param.p1 and param.p2 then
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param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr)
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param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr, param.callback_param)
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end
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end
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end
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end
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mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr)
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mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr, callback_param)
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local s = loadstring(minetest.serialize_schematic(schematic, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return(schematic)")()
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local s = loadstring(minetest.serialize_schematic(schematic, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return(schematic)")()
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if s and s.size then
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if s and s.size then
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local x, z = s.size.x, s.size.z
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local x, z = s.size.x, s.size.z
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@ -32,7 +32,7 @@ mcl_structures.place_schematic = function(pos, schematic, rotation, replacements
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local p1 = {x=pos.x , y=pos.y , z=pos.z }
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local p1 = {x=pos.x , y=pos.y , z=pos.z }
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local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
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local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
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minetest.log("verbose","[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
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minetest.log("verbose","[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
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local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr}
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local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr, callback_param=callback_param}
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minetest.emerge_area(p1, p2, ecb_place, param)
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minetest.emerge_area(p1, p2, ecb_place, param)
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end
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end
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end
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end
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@ -548,7 +548,7 @@ end
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-- Debug command
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-- Debug command
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minetest.register_chatcommand("spawnstruct", {
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minetest.register_chatcommand("spawnstruct", {
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_opens | end_portal_shrine | nether_portal | dungeon",
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_opens | end_portal_shrine | nether_portal | gateway_portal | dungeon",
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description = S("Generate a pre-defined structure near your position."),
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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privs = {debug = true},
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func = function(name, param)
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func = function(name, param)
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@ -590,6 +590,8 @@ minetest.register_chatcommand("spawnstruct", {
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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elseif param == "gateway_portal" and mcl_portals.spawn_gateway_portal then
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mcl_portals.spawn_gateway_portal(pos, rot, pr, name)
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elseif param == "" then
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elseif param == "" then
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
||||||
errord = true
|
errord = true
|
||||||
|
|
Loading…
Reference in New Issue