Replace mobs:boom with equivalent mcl_explosions.exlode() to fix game crash when creeper is right-clicked with flint and steel. Issue #1753
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@ -95,7 +95,8 @@ mobs:register_mob("mobs_mc:creeper", {
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if self._forced_explosion_countdown_timer then
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if self._forced_explosion_countdown_timer then
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self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
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self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
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if self._forced_explosion_countdown_timer <= 0 then
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if self._forced_explosion_countdown_timer <= 0 then
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mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { griefing = mobs_griefing, drop_chance = 1.0}, self.object)
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end
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end
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end
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end
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end,
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end,
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@ -220,7 +221,8 @@ mobs:register_mob("mobs_mc:creeper_charged", {
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if self._forced_explosion_countdown_timer then
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if self._forced_explosion_countdown_timer then
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self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
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self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
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if self._forced_explosion_countdown_timer <= 0 then
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if self._forced_explosion_countdown_timer <= 0 then
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mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { griefing = mobs_griefing, drop_chance = 1.0}, self.object)
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end
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end
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end
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end
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end,
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end,
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