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add-settin
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Author | SHA1 | Date |
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Li0n_2 | 1893a07d10 | |
Li0n | 48cb3b6085 | |
Li0n | 974944704f | |
Li0n | 34b3f58d86 | |
Li0n | 451861643a | |
Li0n | 8f13ab0792 | |
Li0n | 4c5a76f3e5 | |
Li0n | fc27be1729 | |
Li0n | 2c25edd378 | |
Li0n | 4d0e6a8091 | |
Li0n | 68fbc6024f | |
Li0n | 7035c9fb8f | |
Li0n | 5a0d4f4810 | |
Li0n | 3b409de2fa | |
Li0n | 2709bd0041 | |
Li0n | 8b497cbeaa | |
Li0n | 9f45d53a07 | |
Li0n | cef9f69717 | |
Li0n | 0c54e58cbc | |
Li0n | 2645103d73 |
12
README.md
12
README.md
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@ -23,15 +23,13 @@ Type .help all in chat to see what you can do!
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installation instructions for the external programs that are intended to be used with this clientside mod:
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installation instructions for the external programs that are intended to be used with this clientside mod:
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1) move the minetest_intiface.py file into your minetest directory. this should be in the same directory that has debug.txt in it.
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1) make sure you have python 3 installed. for windows users I recommend installing it through the microsoft store: https://www.microsoft.com/store/productId/9PJPW5LDXLZ5
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2) make sure you have python 3 installed. for windows users I recommend installing it through the microsoft store: https://www.microsoft.com/store/productId/9PJPW5LDXLZ5
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2) open a command prompt.
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3) open a command prompt.
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3) type "pip install buttplug", press enter, and wait. this will install the buttplug library needed to run this program.
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4) type "pip install buttplug", press enter, and wait. this will install the buttplug library needed to run this program.
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4) make sure you have Intiface installed to connect to your favourite rumble device. you can install it from here: https://intiface.com/desktop
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5) make sure you have Intiface installed to connect to your favourite rumble device. you can install it from here: https://intiface.com/desktop
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--------------
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--------------
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@ -41,7 +39,7 @@ How to run the programs as intended:
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2) open a command prompt.
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2) open a command prompt.
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3) in the command prompt, navigate to the directory that has the minetest_intiface.py file in it. if you've never used a command line before I recommend asking a friend or google how to do this.
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3) in the command prompt, navigate to the directory that has the minetest_intiface.py file in it. this should be in the rumble mod. if you've never used a command line before I recommend asking a friend or google how to do this.
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3) type "python3 minetest_intiface.py" and press enter to start running the python code from the minetest directory.
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3) type "python3 minetest_intiface.py" and press enter to start running the python code from the minetest directory.
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185
init.lua
185
init.lua
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@ -1,38 +1,199 @@
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-- rumble - Client side mod for Minetest
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-- rumble - Client side mod for Minetest
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-- Scripted by: Li0n
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-- Scripted by: Li0n
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-- configureable settings:
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local rumble_strength_max_standard = 0.5
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local rumble_duration_max_standard = 5
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-- To do list:
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-- To do list:
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-- max rumble strength setting
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-- stop on disconnect
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-- chatcommand to start and stop logging
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-- chatcommand to write what is being logged into the chat
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-- sadist mode
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-- sadist mode
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-- tnt griefer mode
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-- tnt griefer mode
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-- move python program to a different directory
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-- log player name only once, after player is initialized.
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-- chat mode: trigger from specific words written by either yourself (humiliation) or others (degradation)
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-- editable table of words to trigger notification rumble
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-- command to choose a word/name that triggers notification rumble
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-- notification mode: trigger rumble from specific words written by either yourself or others
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-- condense on/off commands into single commands. eg .chatlog on and .chatlog off instead of .chatlog_on and .chatlog_off
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-- make a GUI for all the settings
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-- make a section in the code where all default settings can be changed
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local rumble_strength_max = rumble_strength_max_standard
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local rumble_duration_max = rumble_duration_max_standard
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local log
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local log_mode
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local local_player_name
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local notification_mode
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local chat_trigger
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local log_only = function(text)
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minetest.log("action", text)
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end
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local log_and_chat = function(text)
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minetest.log("action", text)
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minetest.display_chat_message(text)
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end
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local no_log_no_chat = function(text)
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end
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-- step 1 (start)
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-- step 1 (start)
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minetest.register_on_mods_loaded(function()
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minetest.register_on_mods_loaded(function()
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minetest.display_chat_message("rumble mod loaded. May the rumble be with you!")
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minetest.display_chat_message("rumble mod loaded. May the rumble be with you!")
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log = log_and_chat
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log_mode = "log and chat"
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end)
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end)
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-- step 2 (take damage)
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-- step 2 (take damage)
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minetest.register_on_damage_taken(function(hp)
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minetest.register_on_damage_taken(function(hp)
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local rumble_strength_max = 0.5
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local rumble_strength = math.min( hp/20, rumble_strength_max )
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local rumble_strength = math.min( hp/20, rumble_strength_max )
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local rumble_duration_max = 5
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local rumble_duration = math.min( hp, rumble_duration_max )
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local rumble_duration = math.min( hp, rumble_duration_max )
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minetest.log("action", "[rumble] ".."queue "..rumble_strength.." "..rumble_duration)
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log("[rumble] ".."queue "..rumble_strength.." "..rumble_duration)
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minetest.display_chat_message("[rumble] ".."queue "..rumble_strength.." "..rumble_duration)
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end)
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end)
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-- step 3 (die)
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-- step 3 (die)
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minetest.register_on_death(function()
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minetest.register_on_death(function()
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minetest.log("action", "[rumble] instant 0 0")
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log("[rumble] instant 0 0")
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end)
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end)
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-- step 4 (disconnect)
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-- step 4 (disconnect)
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minetest.register_on_shutdown(function()
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minetest.register_on_shutdown(function()
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minetest.log("action", "[rumble] instant 0 0")
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log("[rumble] instant 0 0")
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end)
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end)
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-- step 5 (chat mode)
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minetest.register_on_receiving_chat_message(function(message)
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if notification_mode == true and (string.match((message), "^.*<.*>.*$")) and minetest.localplayer ~= nil then
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local_player_name = minetest.localplayer:get_name(self)
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if not (string.match((message), "^.*"..local_player_name..".*$")) then
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if chat_trigger == nil then
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log("[rumble] queue 0.2 5")
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else
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if (string.match((message), "^.*"..chat_trigger..".*$")) then
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log("[rumble] queue 0.2 5")
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end
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end
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end
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end
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end)
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-- step 6 (item use test and node place tests)
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--minetest.register_on_item_use(function(itemstack, pointed_thing)
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-- log("itemstack: "..tostring(itemstack))
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-- log("pointed thing: "..dump(pointed_thing))
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--end)
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-- step 7 (commands)
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-- command 1
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minetest.register_chatcommand("settings", {
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description = "shows current values of settings",
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func = function()
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minetest.display_chat_message("max rumble strength: "..rumble_strength_max)
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minetest.display_chat_message("max rumble duration: "..rumble_duration_max)
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minetest.display_chat_message("current chat and log mode: "..log_mode)
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minetest.display_chat_message("local player name: "..tostring(local_player_name))
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if notification_mode == true then
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minetest.display_chat_message("notification mode: on")
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elseif notification_mode == false then
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minetest.display_chat_message("notification mode: off")
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end
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minetest.display_chat_message("chat trigger: "..tostring(chat_trigger))
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end,
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})
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-- command 2
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minetest.register_chatcommand("strength", {
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description = "set max rumble strength (from 0 to 1)",
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func = function(text)
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if (string.match((text), "^%d+%.?%d*$")) then
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rumble_strength_max = text
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minetest.display_chat_message("max rumble strength set to "..rumble_strength_max)
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else
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minetest.display_chat_message(minetest.colorize("#FF0", "error: value after .strength should be a positive number"))
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end
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end,
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})
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-- command 3
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minetest.register_chatcommand("duration", {
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description = "set max rumble duration (in seconds)",
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func = function(text)
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if (string.match((text), "^%d+%.?%d*$")) then
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rumble_duration_max = text
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minetest.display_chat_message("max rumble duration set to "..rumble_duration_max)
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else
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minetest.display_chat_message(minetest.colorize("#FF0", "error: value after .duration should be a positive number"))
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end
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end,
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})
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-- command 4
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minetest.register_chatcommand("chatlog_off", {
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description = "disables rumble logs being written into chat",
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func = function()
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log = log_only
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log_mode = "log only"
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minetest.display_chat_message("rumble chat turned off")
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end,
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})
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-- command 5
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minetest.register_chatcommand("chatlog_on", {
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description = "enables rumble logs being written into chat",
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func = function()
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log = log_and_chat
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log_mode = "log and chat"
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minetest.display_chat_message("rumble chat turned on")
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end,
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})
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-- command 6
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minetest.register_chatcommand("stop", {
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description = "pauses logging",
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func = function()
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log = no_log_no_chat
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log_mode = "no log no chat"
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minetest.display_chat_message("rumble logging paused")
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end,
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})
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-- command 7
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minetest.register_chatcommand("resume", {
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description = "resumes the rumble program",
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func = function()
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log = log_only
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log_mode = "log only"
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minetest.display_chat_message("rumble logging resumed")
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end,
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})
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-- command 8
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minetest.register_chatcommand("notifications_on", {
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description = "turns on notification mode: triggers rumble for every received message",
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func = function()
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notification_mode = true
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minetest.display_chat_message("notification mode: on")
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end,
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})
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-- command 9
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minetest.register_chatcommand("notifications_off", {
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description = "turns off notification mode: does not trigger rumble for received messages",
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func = function()
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notification_mode = false
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minetest.display_chat_message("notification mode: off")
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end,
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})
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-- command 10
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minetest.register_chatcommand("chat_trigger", {
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description = "if set, will only trigger notification rumbles for a specific word or name typed after the command",
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func = function(text)
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chat_trigger = text
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minetest.display_chat_message("notification trigger: "..tostring(chat_trigger))
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end,
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})
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@ -41,7 +41,7 @@ async def device_added_task(dev: ButtplugClientDevice):
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time.sleep(sleep_sec)
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time.sleep(sleep_sec)
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with open("debug.txt", 'r') as file:
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with open("../../debug.txt", 'r') as file:
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for line in follow(file):
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for line in follow(file):
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pattern = '^\d{4}-\d{2}-\d{2} \d{2}:\d{2}:\d{2}: ACTION\[Main\]: \[rumble\] (queue|instant) \d+(.\d+)? \d+(.\d+)?$'
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pattern = '^\d{4}-\d{2}-\d{2} \d{2}:\d{2}:\d{2}: ACTION\[Main\]: \[rumble\] (queue|instant) \d+(.\d+)? \d+(.\d+)?$'
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if match(pattern, line) is None:
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if match(pattern, line) is None:
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