diff --git a/README.md b/README.md index ef2a6307b3..618893f154 100644 --- a/README.md +++ b/README.md @@ -18,13 +18,13 @@ respawn. #### Gameplay summary * Sandbox-style gameplay, no goals -* Use the collected blocks to create great buildings, your imagination is the limit +* Use blocks to create great buildings, your imagination is the limit * You can build almost anything for free (no cost) and without limit ## How to play (quick start) ### Getting started -- Mine any block with right click -- Place cobblestone with left click +- Mine with right click +- Place with left click - Walk around ### Farming @@ -43,16 +43,19 @@ None built-in. This game requires [Minetest](http://minetest.net) to run (version 5.4.1 or later). Older versions might work, but this is untested. So you need to install Minetest first. Only stable versions of Minetest are officially supported. -There is no support for running MineClone2 in development versions of Minetest. +There is no support for running MineCloneJEpC on development versions of +Minetest. -To install MineClone2 (if you haven't already), move this directory into the -“games” directory of your Minetest data directory. Consult the help of +To install MineCloneJEpC (if you haven't already), move this directory into +the “games” directory of your Minetest data directory. Consult the help of Minetest to learn more. ## Useful links Here's the Minecraft wiki page on the version of Minecraft that this is cloning. + + ## Target - Crucially, create a stable, moddable, free/libre clone of Minecraft `old_alpha rd-132211` based on the Minetest engine with polished features. @@ -72,41 +75,28 @@ These things need figured out, and I don't know how to do them: * In this edition of minecraft, a left-click places, and a right-click mines. (opposite of later versions, and of Minetest defaults) * A way for modpacks to change values in `game.conf` (This will only effect how mods expanding this game function) - * Node selection - * Mapgen? + * mapgen + * gamemodes The following main features are available (including features I must now remove): -* Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide (TO BE REMOVED) -* Most blocks in the overworld (TO BE REMOVED) +* Blocks in the overworld * Weather (TO BE REMOVED) * Status effects (partial) (TO BE REMOVED) * Experience (TO BE REMOVED) * Enchanting (TO BE REMOVED) -* Brewing, potions, tipped arrow (partial) (TO BE REMOVED) -* Fire (TO BE REMOVED) -* Buidling blocks: Stairs, slabs, doors, trapdoors, fences, fence gates, walls (TO BE REMOVED) -* Clock (TO BE REMOVED) -* Inventory menu (TO BE REMOVED) -* Creative inventory (TO BE REMOVED) +* Buidling blocks: Stone, Dirt * Commands (TO BE REMOVED) -* And more! (It's a lot of work to remove) -* In-game help system containing extensive help about gameplay basics, blocks, items and more (TO BE REMOVED) -* Temporary crafting recipes. They only exist to make some otherwise unaccessible items available when you're not in creative mode. These recipes will be removed as development goes on an more features become available (TO BE REMOVED) -* Saplings in chests in mapgen v6 (TO BE REMOVED) * Fully moddable (thanks to Minetest's powerful Lua API) -* New blocks and items: - * Lookup tool, shows you the help for whatever it touches (TO BE REMOVED) - * More slabs and stairs (TO BE REMOVED) +* And more! (It's a lot of work to remove) Technical differences from Minecraft: * Height limit of ca. 31000 blocks (much higher than in Minecraft) * Horizontal world size is ca. 62000×62000 blocks (much smaller than in Minecraft, but it is still very large) * Still very incomplete and buggy -* Blocks, items, enemies and other features that shouldn't be there +* Blocks, items and other features that shouldn't be there * A few items have slightly different names to make them easier to distinguish -* Different music for jukebox * Different textures (Pixel Perfection) * Different sounds (various sources) (TO BE REMOVED) * Different engine (Minetest) diff --git a/minetest.conf b/minetest.conf index 223587f4db..5cd71f6f5a 100644 --- a/minetest.conf +++ b/minetest.conf @@ -1,10 +1,15 @@ # This is a game specific minetest.conf file, do not edit +# Appearance settings +node_highlighting = halo + # If any of these settings are set in your minetest.conf file in ~/.minetest (Linux) or in the root directory of the game (Run in place/Windows) # They will override these settings # Basic game rules time_speed = 72 +# TODO NOT WORKING +enable_build_where_you_stand = true # Player physics movement_acceleration_default = 2.4 @@ -41,7 +46,7 @@ dedicated_server_step = 0.05 #tick rate # max_objects_per_block = 4096 # max_packets_per_iteration = 10096 -# Clientmodding to support official client +# Clientmodding to support official MCL2? client enable_client_modding = true csm_restriction_flags = 0 enable_mod_channels = true diff --git a/mods/HUD/mcl_hud_init/init.lua b/mods/HUD/mcl_hud_init/init.lua index fedb691a11..09a19ac9e6 100644 --- a/mods/HUD/mcl_hud_init/init.lua +++ b/mods/HUD/mcl_hud_init/init.lua @@ -12,7 +12,8 @@ minetest.register_on_joinplayer(function(player) else minetest.chat_send_player( player:get_player_name(), - "[Server]: You have the debug privlage, so certian huds are now visible. To disable, revoke the privlage and rejoin." + "[Server]: You have the debug privlage, so certain huds are now visible. To" + .. " disable, revoke the privlage and rejoin." ) end end)