diff --git a/mods/ENTITIES/mcl_dripping/init.lua b/mods/ENTITIES/mcl_dripping/init.lua deleted file mode 100644 index 83e2f503ea..0000000000 --- a/mods/ENTITIES/mcl_dripping/init.lua +++ /dev/null @@ -1,65 +0,0 @@ --- Dripping Water Mod --- by kddekadenz - -local math = math - --- License of code, textures & sounds: CC0 - -local function register_drop(liquid, glow, sound, nodes) - minetest.register_entity("mcl_dripping:drop_" .. liquid, { - hp_max = 1, - physical = true, - collide_with_objects = false, - collisionbox = {-0.01, 0.01, -0.01, 0.01, 0.01, 0.01}, - glow = glow, - pointable = false, - visual = "sprite", - visual_size = {x = 0.1, y = 0.1}, - textures = {""}, - spritediv = {x = 1, y = 1}, - initial_sprite_basepos = {x = 0, y = 0}, - static_save = false, - _dropped = false, - on_activate = function(self) - self.object:set_properties({ - textures = {"[combine:2x2:" .. -math.random(1, 16) .. "," .. -math.random(1, 16) .. "=default_" .. liquid .. "_source_animated.png"} - }) - end, - on_step = function(self, dtime) - local k = math.random(1, 222) - local ownpos = self.object:get_pos() - if k == 1 then - self.object:set_acceleration(vector.new(0, -5, 0)) - end - if minetest.get_node(vector.offset(ownpos, 0, 0.5, 0)).name == "air" then - self.object:set_acceleration(vector.new(0, -5, 0)) - end - if minetest.get_node(vector.offset(ownpos, 0, -0.1, 0)).name ~= "air" then - local ent = self.object:get_luaentity() - if not ent._dropped then - ent._dropped = true - minetest.sound_play({name = "drippingwater_" .. sound .. "drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true) - end - if k < 3 then - self.object:remove() - end - end - end, - }) - minetest.register_abm({ - label = "Create drops", - nodenames = nodes, - neighbors = {"group:" .. liquid}, - interval = 2, - chance = 22, - action = function(pos) - if minetest.get_item_group(minetest.get_node(vector.offset(pos, 0, 1, 0)).name, liquid) ~= 0 - and minetest.get_node(vector.offset(pos, 0, -1, 0)).name == "air" then - local x, z = math.random(-45, 45) / 100, math.random(-45, 45) / 100 - minetest.add_entity(vector.offset(pos, x, -0.520, z), "mcl_dripping:drop_" .. liquid) - end - end, - }) -end - -register_drop("water", 1, "", {"group:opaque", "group:leaves"}) diff --git a/mods/ENTITIES/mcl_dripping/mod.conf b/mods/ENTITIES/mcl_dripping/mod.conf deleted file mode 100644 index 921d5e59f1..0000000000 --- a/mods/ENTITIES/mcl_dripping/mod.conf +++ /dev/null @@ -1,4 +0,0 @@ -name = mcl_dripping -author = kddekadenz -description = Drops are generated rarely under solid nodes -depends = mcl_core diff --git a/mods/ENTITIES/mcl_dripping/readme.txt b/mods/ENTITIES/mcl_dripping/readme.txt deleted file mode 100644 index afe35608e8..0000000000 --- a/mods/ENTITIES/mcl_dripping/readme.txt +++ /dev/null @@ -1,29 +0,0 @@ -Dripping Mod -by kddekadenz - -modified for MineClone 2 by Wuzzy and NO11 - - -Installing instructions: - - 1. Copy the mcl_dripping mod folder into games/gamemode/mods - - 2. Start game and enjoy :) - - -Manual: - --> drops are generated rarely under solid nodes --> they will stay some time at the generated block and than they fall down --> when they collide with the ground, a sound is played and they are destroyed - - -License: - -code & sounds: CC0 - - -Changelog: - -16.04.2012 - first release -28.04.2012 - drops are now 3D; added lava drops; fixed generating of drops (not at edges now) diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.1.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.1.ogg deleted file mode 100644 index fcf63c742b..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.1.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.2.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.2.ogg deleted file mode 100644 index e1954bbf7c..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.2.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.3.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.3.ogg deleted file mode 100644 index 74ddd45be6..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_drip.3.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.1.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.1.ogg deleted file mode 100644 index 46447f93db..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.1.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.2.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.2.ogg deleted file mode 100644 index b8e9deafd2..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.2.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.3.ogg b/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.3.ogg deleted file mode 100644 index 9cb1502407..0000000000 Binary files a/mods/ENTITIES/mcl_dripping/sounds/drippingwater_lavadrip.3.ogg and /dev/null differ diff --git a/mods/ENTITIES/mcl_falling_nodes/init.lua b/mods/ENTITIES/mcl_falling_nodes/init.lua deleted file mode 100644 index d527603ded..0000000000 --- a/mods/ENTITIES/mcl_falling_nodes/init.lua +++ /dev/null @@ -1,255 +0,0 @@ -local function get_falling_depth(self) - if not self._startpos then - -- Fallback - self._startpos = self.object:get_pos() - end - return self._startpos.y - vector.round(self.object:get_pos()).y -end - -local function deal_falling_damage(self, dtime) - if minetest.get_item_group(self.node.name, "falling_node_damage") == 0 then - return - end - -- Cause damage to any entity it hits. - -- Algorithm based on MC anvils. - local pos = self.object:get_pos() - if not self._startpos then - -- Fallback - self._startpos = pos - end - self._hit = self._hit or {} - for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do - local entity = obj:get_luaentity() - if entity and entity.name == "__builtin:item" then - obj:remove() - elseif mcl_util.get_hp(obj) > 0 and not self._hit[obj] then - self._hit[obj] = true - local way = self._startpos.y - pos.y - local damage = (way - 1) * 2 - damage = math.min(40, math.max(0, damage)) - if damage >= 1 then - -- Reduce damage if wearing a helmet - local inv = mcl_util.get_inventory(obj) - if inv then - local helmet = inv:get_stack("armor", 2) - if minetest.get_item_group(helmet:get_name(), "combat_armor") > 0 then - damage = damage / 4 * 3 - mcl_util.use_item_durability(helmet, 1) - inv:set_stack("armor", 2, helmet) - end - end - local dmg_type - if minetest.get_item_group(self.node.name, "anvil") ~= 0 then - dmg_type = "anvil" - else - dmg_type = "falling_node" - end - mcl_util.deal_damage(obj, damage, {type = dmg_type}) - end - end - end -end - -minetest.register_entity(":__builtin:falling_node", { - initial_properties = { - visual = "wielditem", - visual_size = {x = 0.667, y = 0.667}, - textures = {}, - physical = true, - is_visible = false, - collide_with_objects = false, - collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - node = {}, - meta = {}, - set_node = function(self, node, meta) - local def = minetest.registered_nodes[node.name] - -- Change falling node if definition tells us to - if def and def._mcl_falling_node_alternative then - node.name = def._mcl_falling_node_alternative - end - local glow - self.node = node - self.meta = meta or {} - -- Set correct entity yaw - if def and node.param2 ~= 0 then - if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then - self.object:set_yaw(minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2))) - elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted") then - self.object:set_yaw(minetest.dir_to_yaw(minetest.wallmounted_to_dir(node.param2))) - end - if def.light_source then - glow = def.light_source - end - end - self.object:set_properties({ - is_visible = true, - textures = {node.name}, - glow = glow, - }) - end, - get_staticdata = function(self) - local meta = self.meta - -- Workaround: Save inventory seperately from metadata. - -- Because Minetest crashes when a node with inventory gets deactivated - -- (GitHub issue #7020). - -- FIXME: Remove the _inv workaround when it is no longer needed - local inv - if meta then - inv = meta.inv - meta.inventory = nil - end - local ds = { - node = self.node, - meta = self.meta, - _inv = inv, - _startpos = self._startpos, - _hit_players = self._hit_players, - } - return minetest.serialize(ds) - end, - on_activate = function(self, staticdata) - self.object:set_armor_groups({immortal = 1}) - - local ds = minetest.deserialize(staticdata) - if ds then - self._startpos = ds._startpos - self._hit_players = ds._hit_players - if ds.node then - local meta = ds.meta - meta.inventory = ds._inv - self:set_node(ds.node, meta) - else - self:set_node(ds) - end - elseif staticdata ~= "" then - self:set_node({name = staticdata}) - end - if not self._startpos then - self._startpos = self.object:get_pos() - end - self._startpos = vector.round(self._startpos) - end, - on_step = function(self, dtime) - -- Set gravity - local acceleration = self.object:get_acceleration() - if not vector.equals(acceleration, {x = 0, y = -10, z = 0}) then - self.object:set_acceleration({x = 0, y = -10, z = 0}) - end - -- Turn to actual node when colliding with ground, or continue to move - local pos = self.object:get_pos() - - -- Portal check - local np = {x = pos.x, y = pos.y + 0.3, z = pos.z} - local n2 = minetest.get_node(np) - if n2.name == "mcl_portals:portal_end" then - -- TODO: Teleport falling node. - self.object:remove() - return - end - - -- Position of bottom center point - local bcp = {x = pos.x, y = pos.y - 0.7, z = pos.z} - -- Avoid bugs caused by an unloaded node below - local bcn = minetest.get_node_or_nil(bcp) - local bcd = bcn and minetest.registered_nodes[bcn.name] - - -- TODO: At this point, we did 2 get_nodes in 1 tick. - -- Figure out how to improve that (if it is a problem). - - if bcn and (not bcd or bcd.walkable or - (minetest.get_item_group(self.node.name, "float") ~= 0 and - bcd.liquidtype ~= "none")) then - if bcd and bcd.leveled and - bcn.name == self.node.name then - local addlevel = self.node.level - if not addlevel or addlevel <= 0 then - addlevel = bcd.leveled - end - if minetest.add_node_level(bcp, addlevel) == 0 then - if minetest.registered_nodes[self.node.name]._mcl_after_falling then - minetest.registered_nodes[self.node.name]._mcl_after_falling(bcp, get_falling_depth(self)) - end - deal_falling_damage(self, dtime) - self.object:remove() - return - end - elseif bcd and bcd.buildable_to and - (minetest.get_item_group(self.node.name, "float") == 0 or - bcd.liquidtype == "none") then - minetest.remove_node(bcp) - return - end - local nd = minetest.registered_nodes[n2.name] - --if n2.name == "mcl_portals:portal_end" then - -- TODO: Teleport falling node. - if (nd and nd.buildable_to == true) or minetest.get_item_group(self.node.name, "crush_after_fall") ~= 0 then - -- Replace destination node if it's buildable to - minetest.remove_node(np) - -- Run script hook - for _, callback in pairs(minetest.registered_on_dignodes) do - callback(np, n2) - end - local def = minetest.registered_nodes[self.node.name] - if def then - minetest.add_node(np, self.node) - if def._mcl_after_falling then - def._mcl_after_falling(np, get_falling_depth(self)) - end - if self.meta then - local meta = minetest.get_meta(np) - meta:from_table(self.meta) - end - if def.sounds and def.sounds.place and def.sounds.place.name then - minetest.sound_play(def.sounds.place, {pos = np}, true) - end - end - else - -- Drop the *falling node* as an item if the destination node is NOT buildable to - local drops = minetest.get_node_drops(self.node.name, "") - for _, dropped_item in pairs(drops) do - minetest.add_item(np, dropped_item) - end - end - deal_falling_damage(self, dtime) - self.object:remove() - minetest.check_for_falling(np) - return - end - local vel = self.object:get_velocity() - -- Fix position if entity does not move - if vector.equals(vel, {x = 0, y = 0, z = 0}) then - local npos = vector.round(self.object:get_pos()) - local npos2 = table.copy(npos) - npos2.y = npos2.y - 2 - local lownode = minetest.get_node(npos2) - -- Special check required for fences and walls, because of their overhigh collision box. - if minetest.get_item_group(lownode.name, "fence") == 1 or minetest.get_item_group(lownode.name, "wall") == 1 then - -- Instantly stop the node if it is above a fence/wall. This is needed - -- because the falling node collides early with a fence/wall node. - -- Hacky, because the falling node will teleport a short distance, instead - -- of smoothly fall on the fence post. - local npos3 = table.copy(npos) - npos3.y = npos3.y - 1 - minetest.add_node(npos3, self.node) - local def = minetest.registered_nodes[self.node.name] - if def then - if def._mcl_after_falling then - def._mcl_after_falling(npos3, get_falling_depth(self)) - end - if def.sounds and def.sounds.place and def.sounds.place.name then - minetest.sound_play(def.sounds.place, {pos = np}, true) - end - end - deal_falling_damage(self, dtime) - self.object:remove() - minetest.check_for_falling(npos3) - return - else - -- Normal position fix (expected case) - self.object:set_pos(npos) - end - end - deal_falling_damage(self, dtime) - end -}) diff --git a/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.pl.tr b/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.pl.tr deleted file mode 100644 index 9be9cf7c66..0000000000 --- a/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.pl.tr +++ /dev/null @@ -1,3 +0,0 @@ -# textdomain: mcl_falling_nodes -@1 was smashed by a falling anvil.=@1 została zmiażdżona przez spadające kowadło. -@1 was smashed by a falling block.=@1 została zmiażdżona przez spadający blok. diff --git a/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.zh_TW.tr b/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.zh_TW.tr deleted file mode 100644 index 2772fb357a..0000000000 --- a/mods/ENTITIES/mcl_falling_nodes/locale/mcl_falling_nodes.zh_TW.tr +++ /dev/null @@ -1,3 +0,0 @@ -# textdomain: mcl_falling_nodes -@1 was smashed by a falling anvil.=@1 被鐵砧壓扁了。 -@1 was smashed by a falling block.=@1 被掉下來的方塊壓扁了。 diff --git a/mods/ENTITIES/mcl_falling_nodes/mod.conf b/mods/ENTITIES/mcl_falling_nodes/mod.conf deleted file mode 100644 index 0689871942..0000000000 --- a/mods/ENTITIES/mcl_falling_nodes/mod.conf +++ /dev/null @@ -1,3 +0,0 @@ -name = mcl_falling_nodes -author = Wuzzy -description = Falling node entities, Minecraft-style diff --git a/mods/ENTITIES/mcl_paintings/init.lua b/mods/ENTITIES/mcl_paintings/init.lua deleted file mode 100644 index 26bd2c61ba..0000000000 --- a/mods/ENTITIES/mcl_paintings/init.lua +++ /dev/null @@ -1,317 +0,0 @@ -mcl_paintings = {} - -local modname = minetest.get_current_modname() -dofile(minetest.get_modpath(modname).."/paintings.lua") - -local S = minetest.get_translator(modname) - -local math = math - -local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png" - -local function is_protected(pos, name) - if minetest.is_protected(pos, name) then - minetest.record_protection_violation(pos, name) - return true - end - return false -end - --- Check if there's a painting for provided painting size. --- If yes, returns the arguments. --- If not, returns the next smaller available painting. -local function shrink_painting(x, y) - if x > 4 or y > 4 then - return nil - end - local xstart = x - local painting - while not painting do - painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] - if type(painting) == "table" then - break - elseif type(painting) == "number" then - x = painting - painting = nil - else - x = xstart - y = y - 1 - end - if y < 1 then - return nil - end - end - if type(painting) == "table" then - return x, y - end -end - -local function get_painting(x, y, motive) - local painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] and mcl_paintings.paintings[y][x][motive] - if not painting then - return nil - end - local px, py = -painting.cx, -painting.cy - local sx, sy = 16*x, 16*y - return "[combine:"..sx.."x"..sy..":"..px..","..py.."=mcl_paintings_paintings.png" -end - -local function get_random_painting(x, y) - if not mcl_paintings.paintings[y] or not mcl_paintings.paintings[y][x] then - return nil - end - local max = #mcl_paintings.paintings[y][x] - if max < 1 then - return nil - end - local r = math.random(1, max) - return get_painting(x, y, r), r -end - ---[[local function size_to_minmax(size) - local min, max - if size == 2 then - min = -0.5 - max = 1.5 - elseif size == 3 then - min = -1.5 - max = 1.5 - elseif size == 4 then - min = -1.5 - max = 2.5 - else - min = -0.5 - max = 0.5 - end - return min, max -end]] - -local function size_to_minmax_entity(size) - return -size/2, size/2 -end - -local function set_entity(object) - local ent = object:get_luaentity() - local wallm = ent._facing - local xsize = ent._xsize - local ysize = ent._ysize - local exmin, exmax = size_to_minmax_entity(xsize) - local eymin, eymax = size_to_minmax_entity(ysize) - local visual_size = { x=xsize-0.0001, y=ysize-0.0001, z=1/32 } - if not ent._xsize or not ent._ysize or not ent._motive then - minetest.log("error", "[mcl_paintings] Painting loaded with missing painting values!") - return - end - local painting = get_painting(xsize, ysize, ent._motive) - if not painting then - minetest.log("error", "[mcl_paintings] No painting found for size " - ..xsize..","..ysize..", motive number "..ent._motive.."!") - return - end - local box - if wallm == 2 then - box = { -3/128, eymin, exmin, 1/64, eymax, exmax } - elseif wallm == 3 then - box = { -1/64, eymin, exmin, 3/128, eymax, exmax } - elseif wallm == 4 then - box = { exmin, eymin, -3/128, exmax, eymax, 1/64 } - elseif wallm == 5 then - box = { exmin, eymin, -1/64, exmax, eymax, 3/128 } - end - object:set_properties({ - selectionbox = box, - visual_size = visual_size, - textures = { wood, wood, wood, wood, painting, wood }, - }) - - local dir = minetest.wallmounted_to_dir(wallm) - if not dir then - return - end - object:set_yaw(minetest.dir_to_yaw(dir)) -end - -minetest.register_entity("mcl_paintings:painting", { - visual = "cube", - visual_size = { x=0.999, y=0.999, z=1/32 }, - selectionbox = { -1/64, -0.5, -0.5, 1/64, 0.5, 0.5 }, - physical = false, - collide_with_objects = false, - textures = { wood, wood, wood, wood, wood, wood }, - hp_max = 1, - - _motive = 0, - _pos = nil, - _facing = 2, - _xsize = 1, - _ysize = 1, - on_activate = function(self, staticdata) - self.object:set_armor_groups({immortal = 1}) - if staticdata and staticdata ~= "" then - local data = minetest.deserialize(staticdata) - if data then - self._facing = data._facing - self._pos = data._pos - self._motive = data._motive - self._xsize = data._xsize - self._ysize = data._ysize - end - end - set_entity(self.object) - end, - get_staticdata = function(self) - local data = { - _facing = self._facing, - _pos = self._pos, - _motive = self._motive, - _xsize = self._xsize, - _ysize = self._ysize, - } - return minetest.serialize(data) - end, - on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage) - -- Drop as item on punch - if puncher and puncher:is_player() then - local kname = puncher:get_player_name() - local pos = self._pos - if not pos then - pos = self.object:get_pos() - end - if not minetest.is_protected(pos, kname) then - self.object:remove() - if not minetest.is_creative_enabled(kname) then - minetest.add_item(pos, "mcl_paintings:painting") - end - end - end - end, -}) - -minetest.register_craftitem("mcl_paintings:painting", { - description = S("Painting"), - inventory_image = "mcl_paintings_painting.png", - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return itemstack - end - - local node = minetest.get_node(pointed_thing.under) - if placer and not placer:get_player_control().sneak then - if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then - return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack - end - end - - local dir = vector.subtract(pointed_thing.above, pointed_thing.under) - dir = vector.normalize(dir) - if dir.y ~= 0 then - -- Ceiling/floor paintings are not supported - return itemstack - end - local wallm = minetest.dir_to_wallmounted(dir) - if wallm then - local ppos = pointed_thing.above - local xmax - local ymax = 4 - local xmaxes = {} - local ymaxed = false - local negative = dir.x < 0 or dir.z > 0 - -- Check maximum possible painting size - local t - for y=0,3 do - for x=0,3 do - local k = x - if negative then - k = -k - end - if dir.z ~= 0 then - t = {x=k,y=y,z=0} - else - t = {x=0,y=y,z=k} - end - local unode = minetest.get_node(vector.add(pointed_thing.under, t)) - local anode = minetest.get_node(vector.add(ppos, t)) - local udef = minetest.registered_nodes[unode.name] - local adef = minetest.registered_nodes[anode.name] - if (not (udef and udef.walkable)) or (not adef or adef.walkable) then - xmaxes[y+1] = x - if x == 0 and not ymaxed then - ymax = y - ymaxed = true - end - break - end - end - if not xmaxes[y] then - xmaxes[y] = 4 - end - end - xmax = math.max(unpack(xmaxes)) - - local xsize, ysize = xmax, ymax - xsize, ysize = shrink_painting(xsize, ysize) - if not xsize then - return itemstack - end - - local _, exmax = size_to_minmax_entity(xsize) - local _, eymax = size_to_minmax_entity(ysize) - local pposa = vector.subtract(ppos, vector.multiply(dir, 0.5-5/256)) - local name = placer:get_player_name() - local pexmax - local peymax = eymax - 0.5 - local n - if negative then - pexmax = -exmax + 0.5 - n = -1 - else - pexmax = exmax - 0.5 - n = 1 - end - if is_protected(ppos, name) then return itemstack end - local ppos2 - if dir.z ~= 0 then - pposa = vector.add(pposa, {x=pexmax, y=peymax, z=0}) - ppos2 = vector.add(ppos, {x = (xsize-1)*n, y = ysize-1, z = 0}) - else - pposa = vector.add(pposa, {x=0, y=peymax, z=pexmax}) - ppos2 = vector.add(ppos, {x = 0, y = ysize-1, z = (xsize-1)*n}) - end - if is_protected(ppos2, name) then return itemstack end - local painting, pid = get_random_painting(xsize, ysize) - if not painting then - minetest.log("error", "[mcl_paintings] No painting found for size "..xsize..","..ysize.."!") - return itemstack - end - local staticdata = { - _facing = wallm, - _pos = ppos, - _motive = pid, - _xsize = xsize, - _ysize = ysize, - } - local obj = minetest.add_entity(pposa, "mcl_paintings:painting", minetest.serialize(staticdata)) - if not obj then - return itemstack - end - else - return itemstack - end - if not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end - return itemstack - end, -}) - -mcl_wip.register_wip_item("mcl_paintings:painting") - -minetest.register_craft({ - output = "mcl_paintings:painting", - recipe = { - { "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" }, - { "mcl_core:stick", "group:wool", "mcl_core:stick" }, - { "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" }, - } -}) - diff --git a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.de.tr b/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.de.tr deleted file mode 100644 index 9838772519..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.de.tr +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting=Gemälde diff --git a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.fr.tr b/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.fr.tr deleted file mode 100644 index 56fa14937f..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.fr.tr +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting=Peinture \ No newline at end of file diff --git a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.pl.tr b/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.pl.tr deleted file mode 100644 index 473540ddaf..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.pl.tr +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting=Obraz diff --git a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.ru.tr b/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.ru.tr deleted file mode 100644 index cc2f527786..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.ru.tr +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting=Рисование diff --git a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.zh_TW.tr b/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.zh_TW.tr deleted file mode 100644 index d4b792185d..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/mcl_paintings.zh_TW.tr +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting=畫 diff --git a/mods/ENTITIES/mcl_paintings/locale/template.txt b/mods/ENTITIES/mcl_paintings/locale/template.txt deleted file mode 100644 index 73abae1e8a..0000000000 --- a/mods/ENTITIES/mcl_paintings/locale/template.txt +++ /dev/null @@ -1,2 +0,0 @@ -# textdomain:mcl_paintings -Painting= diff --git a/mods/ENTITIES/mcl_paintings/mod.conf b/mods/ENTITIES/mcl_paintings/mod.conf deleted file mode 100644 index 2c69553607..0000000000 --- a/mods/ENTITIES/mcl_paintings/mod.conf +++ /dev/null @@ -1,5 +0,0 @@ -name = mcl_paintings -author = Wuzzy -description = The paintings mod for MCL2 -depends = mcl_wip - diff --git a/mods/ENTITIES/mcl_paintings/paintings.lua b/mods/ENTITIES/mcl_paintings/paintings.lua deleted file mode 100644 index ccf584364e..0000000000 --- a/mods/ENTITIES/mcl_paintings/paintings.lua +++ /dev/null @@ -1,55 +0,0 @@ -local TS = 16 -- texture size - -mcl_paintings.paintings = { - [1] = { - [1] = { - { cx = 0, cy = 0 }, - { cx = TS, cy = 0 }, - { cx = 2*TS, cy = 0 }, - { cx = 3*TS, cy = 0 }, - { cx = 4*TS, cy = 0 }, - { cx = 5*TS, cy = 0 }, - { cx = 6*TS, cy = 0 }, - }, - [2] = { - { cx = 0, cy = 2*TS }, - { cx = 2*TS, cy = 2*TS }, - { cx = 4*TS, cy = 2*TS }, - { cx = 6*TS, cy = 2*TS }, - { cx = 8*TS, cy = 2*TS }, - }, - [3] = 2, - [4] = 2, - }, - [2] = { - [1] = { - { cx = 0, cy = 4*TS }, - { cx = TS, cy = 4*TS }, - }, - [2] = { - { cx = 0, cy = 8*TS }, - { cx = 2*TS, cy = 8*TS }, - { cx = 4*TS, cy = 8*TS }, - { cx = 6*TS, cy = 8*TS }, - { cx = 8*TS, cy = 8*TS }, - { cx = 10*TS, cy = 8*TS }, - }, - [3] = 2, - [4] = { - { cx = 0, cy = 6*TS }, - }, - }, - [3] = { - [4] = { - { cx = 12*TS, cy = 4*TS }, - { cx = 12*TS, cy = 7*TS }, - }, - }, - [4] = { - [4] = { - { cx = 0, cy = 12*TS }, - { cx = 4*TS, cy = 12*TS }, - { cx = 8*TS, cy = 12*TS }, - }, - }, -} diff --git a/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_painting.png b/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_painting.png deleted file mode 100644 index afaaa935d2..0000000000 Binary files a/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_painting.png and /dev/null differ diff --git a/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_paintings.png b/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_paintings.png deleted file mode 100644 index 0a8462d128..0000000000 Binary files a/mods/ENTITIES/mcl_paintings/textures/mcl_paintings_paintings.png and /dev/null differ