diff --git a/mods/HUD/mcl_inventory/creative.lua b/mods/HUD/mcl_inventory/creative.lua index 5460e4218c..58c46958f7 100644 --- a/mods/HUD/mcl_inventory/creative.lua +++ b/mods/HUD/mcl_inventory/creative.lua @@ -351,39 +351,50 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) local name = player:get_player_name() if fields.blocks then + if players[name].page == "blocks" then return end set_inv("\0blocks",player) page = "blocks" elseif fields.deco then + if players[name].page == "deco" then return end set_inv("\0deco",player) page = "deco" elseif fields.redstone then + if players[name].page == "redstone" then return end set_inv("\0redstone",player) page = "redstone" elseif fields.rail then + if players[name].page == "rail" then return end set_inv("\0rail",player) page = "rail" elseif fields.misc then + if players[name].page == "misc" then return end set_inv("\0misc",player) page = "misc" elseif fields.nix then set_inv("\0all",player) page = "nix" elseif fields.food then + if players[name].page == "food" then return end set_inv("\0food",player) page = "food" elseif fields.tools then + if players[name].page == "tools" then return end set_inv("\0tools",player) page = "tools" elseif fields.combat then + if players[name].page == "combat" then return end set_inv("\0combat",player) page = "combat" elseif fields.brew then + if players[name].page == "brew" then return end set_inv("\0brew",player) page = "brew" elseif fields.matr then + if players[name].page == "matr" then return end set_inv("\0matr",player) page = "matr" elseif fields.inv then + if players[name].page == "inv" then return end page = "inv" elseif fields.suche == "" and not fields.creative_next and not fields.creative_prev then set_inv("\0all", player)