forked from VoxeLibre/VoxeLibre
Fix upgrading of diamond armor
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05a9b614b0
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@ -111,7 +111,6 @@ function mcl_armor.register_set(def)
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groups.mcl_armor_toughness = def.toughness
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groups.mcl_armor_uses = (durabilities[name] or math.floor(def.durability * element.durability)) + 1
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groups.enchantability = def.enchantability
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groups._mcl_upgradable = def._mcl_upgradable
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for k, v in pairs(element_groups) do
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groups[k] = v
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@ -136,7 +135,7 @@ function mcl_armor.register_set(def)
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_mcl_armor_element = name,
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_mcl_armor_texture = textures[name] or modname .. "_" .. itemname .. ".png",
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_mcl_armor_preview = previews[name] or modname .. "_" .. itemname .. "_preview.png",
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_mcl_upgradable = def._mcl_upgradable
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_mcl_upgradable = def.upgradable,
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})
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if def.craft_material then
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@ -79,7 +79,7 @@ mcl_armor.register_set({
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},
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toughness = 2,
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craft_material = "mcl_core:diamond",
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_mcl_upgradable = 1
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upgradable = true,
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})
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mcl_armor.register_set({
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@ -94,7 +94,6 @@ mcl_armor.register_set({
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feet = 3,
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},
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toughness = 3,
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craft_material = "mcl_netherite:netherite_ingot",
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})
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mcl_armor.register_protection_enchantment({
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