Random heights for islands, default max stack capacity to 100
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@ -42,6 +42,14 @@ setmetatable(nodecore, {
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end
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})
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local rawregitem = minetest.register_item
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function minetest.register_item(name,item)
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if type(item) == "table" and item.stack_max == nil then
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item.stack_max = 100
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end
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rawregitem(name,item)
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end
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include("issue7020")
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include("util_misc")
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@ -99,7 +99,7 @@ local function gen_island_pos(name)
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end
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store:set_string(pid(x,z),name)
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local range = {min={x=x*128-64,y=256-64,z=z*128-64},max={x=x*128+64,y=256+64,z=z*128+64}}
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local ip = {x=x*128+math.random(-32,32),y=256,z=z*128+math.random(-32,32)}
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local ip = {x=x*128+math.random(-32,32),y=256+math.random(-32,32),z=z*128+math.random(-32,32)}
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spawn_island(name,ip)
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return pid(x,z),ip,range
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end
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