Hint and russian translation fix
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@ -15,8 +15,13 @@ local tex_ore = "nc_terrain_stone.png^((nc_lode_ore.png^nc_crystal_living.png)^[
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local crystal = modname .. ":crystal"
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local ore = modname..":ore"
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addhint(S"find lode crystal",
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ore
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)
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addhint(S"plant lode crystal",
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"lode crystal planting"
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"lode crystal planting",
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ore
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)
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minetest.register_craftitem(crystal, {
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@ -36,8 +41,7 @@ minetest.register_craftitem(crystal, {
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minetest.sound_play("nc_lode_annealed",{pos=pos})
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itemstack:set_count(itemstack:get_count() - 1)
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if placer then
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nodecore.player_stat_add(1, placer, "lode crystal planting",
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S"plant lode crystal")
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nodecore.player_stat_add(1, placer, "craft", "lode crystal planting")
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end
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return itemstack
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end
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@ -2,3 +2,4 @@
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Lode Crystal=Lode Crystal
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Lode Crystal Stone=Lode Crystal Stone
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plant lode crystal=plant lode crystal
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find lode crystal=find lode crystal
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@ -1,4 +1,5 @@
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# textdomain: nc_crystal
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Lode Crystal=Металлический Кристалл
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Lode Crystal Stone=Камень с Металлический Кристалл
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plant lode crystal=посадить металлический кристал
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plant lode crystal=посадите металлический кристалл
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find lode crystal=найдите металлический кристалл
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@ -12,3 +12,4 @@ Unassign this island=Unassign this island
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Reassign this island=Reassign this island
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Unregister island=Unregister island
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Register island=Register island
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Get a new island=Get a new island
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