MineClone2/mods/blocks/building/structural.lua

284 lines
10 KiB
Lua

local common_defs = {
concrete = {
_mcl_blast_resistance = 1.8,
_mcl_hardness = 1.8,
groups = {colored_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
concrete_powder = {
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
groups = {colored_blocks = 1, falling_node = 1, handy = 1, shovely = 1},
sounds = mcl_sounds.node_sound_sand_defaults()
},
flammable_planks_groups = {fire_encouragement = 20, fire_flammability = 5, fuel = 15},
planks = {
_mcl_blast_resistance = 3,
_mcl_hardness = 2,
groups = {axey = 1, building_blocks = 1, handy = 1, planks = 1},
sounds = mcl_sounds.node_sound_wood_defaults()
}
}
local planks = {
["acacia"] = {groups = common_defs.flammable_planks_groups},
["bamboo"] = {groups = common_defs.flammable_planks_groups},
["birch"] = {groups = common_defs.flammable_planks_groups},
["cherry"] = {groups = common_defs.flammable_planks_groups},
["crimson"] = {},
["dark_oak"] = {groups = common_defs.flammable_planks_groups},
["jungle"] = {groups = common_defs.flammable_planks_groups},
["mangrove"] = {groups = common_defs.flammable_planks_groups},
["oak"] = {groups = common_defs.flammable_planks_groups},
["spruce"] = {groups = common_defs.flammable_planks_groups},
["warped"] = {}
}
for _, color in pairs(voxelibre.colors) do
local identifier = color.."_concrete"
voxelibre.register_block(identifier, table.copy(common_defs.concrete))
identifier = identifier.."_powder"
voxelibre.register_block(identifier, table.copy(common_defs.concrete_powder))
end
for identifier, definitions in pairs(planks) do
voxelibre.register_block(identifier.."_planks", table.merge(common_defs.planks, definitions))
end
local blocks = {
["bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["chiseled_nether_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["chiseled_polished_blackstone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["chiseled_red_sandstone"] = {
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults(),
tiles = {
"natural_red_sandstone_top.png",
"natural_red_sandstone_bottom.png",
"building_chiseled_red_sandstone.png"
}
},
["chiseled_sandstone"] = {
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults(),
tiles = {
"natural_sandstone_top.png",
"natural_sandstone_bottom.png",
"building_chiseled_sandstone.png"
}
},
["chiseled_stone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["cracked_deepslate_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["cracked_nether_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["cracked_polished_blackstone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["cracked_stone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["cut_red_sandstone"] = {
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults(),
tiles = {
"natural_red_sandstone_top.png",
"natural_red_sandstone_top.png",
"building_cut_red_sandstone.png"
}
},
["cut_sandstone"] = {
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults(),
tiles = {
"natural_sandstone_top.png",
"natural_sandstone_top.png",
"building_cut_sandstone.png"
}
},
["dark_prismarine"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["deepslate_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["end_stone_bricks"] = {
_mcl_blast_resistance = 9,
_mcl_hardness = 3,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["mossy_stone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["mud_bricks"] = {
_mcl_blast_resistance = 3,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["nether_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["packed_mud"] = {
_mcl_blast_resistance = 3,
_mcl_hardness = 1,
groups = {building_blocks = 1, handy = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_andesite"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_blackstone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_blackstone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_deepslate"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_diorite"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["polished_granite"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["prismarine_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["purpur_block"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["purpur_pillar"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1},
on_place = minetest.rotate_node,
paramtype2 = "facedir",
sounds = mcl_sounds.node_sound_stone_defaults(),
tiles = {type = "loglike"}
},
["red_nether_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["smooth_red_sandstone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["smooth_sandstone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["smooth_stone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["stone_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["tuff_bricks"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
groups = {building_blocks = 1, pickaxey = 1, stonecuttable = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
}
}
for identifier, definitions in pairs(blocks) do
voxelibre.register_block(identifier, definitions)
end