Removed concrete-related blocks

This commit is contained in:
JoseDouglas26 2024-06-07 19:13:54 -03:00
parent 61359d4af8
commit bda75ad4b8
1 changed files with 0 additions and 55 deletions

View File

@ -94,61 +94,6 @@ for _, row in ipairs(block.dyes) do
_mcl_hardness = 1.25,
})
minetest.register_node("mcl_colorblocks:concrete_powder_"..name, {
description = sdesc_cp,
_tt_help = ltt_cp,
_doc_items_longdesc = ldesc_cp,
_doc_items_create_entry = create_entry,
_doc_items_entry_name = ename_cp,
tiles = {"mcl_colorblocks_concrete_powder_"..name..".png"},
groups = {handy=1,shovely=1, concrete_powder=1,building_block=1,falling_node=1, material_sand=1, float=1},
stack_max = 64,
is_ground_content = false,
sounds = mcl_sounds.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
-- Call on_rightclick if the pointed node defines it
local unode = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[unode.name] and minetest.registered_nodes[unode.name].on_rightclick then
return minetest.registered_nodes[unode.name].on_rightclick(pointed_thing.under, unode, placer, itemstack) or itemstack
end
end
-- If placed in water, immediately harden this node
local n = minetest.get_node(pointed_thing.above)
local oldname = itemstack:get_name()
if minetest.get_item_group(n.name, "water") ~= 0 then
itemstack:set_name(itemstack:get_definition()._mcl_colorblocks_harden_to)
end
itemstack = minetest.item_place_node(itemstack, placer, pointed_thing)
itemstack:set_name(oldname)
return itemstack
end,
-- Specify the node to which this node will convert after getting in contact with water
_mcl_colorblocks_harden_to = "mcl_colorblocks:concrete_"..name,
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
minetest.register_node("mcl_colorblocks:concrete_"..name, {
description = sdesc_c,
_doc_items_longdesc = ldesc_c,
_doc_items_create_entry = create_entry,
_doc_items_entry_name = ename_c,
tiles = {"mcl_colorblocks_concrete_"..name..".png"},
groups = {handy=1,pickaxey=1, concrete=1,building_block=1, material_stone=1},
stack_max = 64,
is_ground_content = false,
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1.8,
_mcl_hardness = 1.8,
})
local tex = "mcl_colorblocks_glazed_terracotta_"..name..".png"
local texes = { tex, tex, tex.."^[transformR180", tex, tex.."^[transformR270", tex.."^[transformR90" }
minetest.register_node("mcl_colorblocks:glazed_terracotta_"..name, {