More ornamental blocks

This commit is contained in:
JoseDouglas26 2024-06-09 20:44:38 -03:00
parent 7ae19cefd7
commit 69c97fae58
5 changed files with 39 additions and 1 deletions

View File

@ -98,7 +98,45 @@ local blocks = {
sounds = mcl_sounds.node_sound_wood_defaults(),
tiles = {type = "loglike"}
},
["crying_obsidian"] = {
_mcl_blast_resistance = 1200,
_mcl_hardness = 50,
groups = {building_blocks = 1, dragon_immune = 1, pickaxey = 5},
light_source = 10,
sounds = mcl_sounds.node_sound_stone_defaults()
},
["gilded_blackstone"] = {
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
_mcl_silk_touch_drop = true,
drop = {
items = {
{items = {"items:gold_nugget 5"}, rarity = 40},
{items = {"items:gold_nugget 4"}, rarity = 40},
{items = {"items:gold_nugget 3"}, rarity = 40},
{items = {"items:gold_nugget 2"}, rarity = 40},
{items = {"blocks:gilded_blackstone"}}
},
max_items = 1
},
groups = {building_blocks = 1, pickaxey = 1},
sounds = mcl_sounds.node_sound_stone_defaults()
},
["glass"] = table.copy(common_defs.glass),
["honeycomb_block"] = {
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
groups = {handy = 1, natural_blocks = 1},
sounds = mcl_sounds.node_sound_wood_defaults()
},
["tinted_glass"] = {
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
drawtype = "glasslike",
groups = {building_blocks = 1, handy = 1},
sounds = mcl_sounds.node_sound_glass_defaults(),
use_texture_alpha = "blend"
}
}
for identifier, definitions in pairs(blocks) do

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